You'll need to use your wits, speed and anything you can get your hands on in epic bar fights, disco brawls, old west saloon rumbles, college frat house beat-downs and a lot more.
We'll be adding more levels to the Early Access versions leading up to release and look forward to creating the best level ideas from the community. Please follow and add to your Wishlist to keep up to date on development and be notified on release.
Current Features
- Completely destructible voxel-based enemies
- Biker Bar, Disco, Prison and Pirate Cove levels with unique enemies, weapons, etc
- Sandbox level to test features, weapons and mechanics
- Vast array of level and period appropriate weaponry
- Boss enemies that present unique challenges and rewards
- Full controller support
Upcoming Features
- Many more over-the-top levels set in the past, present and future
- A rogue-like mode with character progression and persistent unlockables
- Online Co-op multiplayer modes
- Leaderboards for all levels and modes
- Random daily challenges with leaderboards
- Many more enemy and weapon types
- Mod tools for customizable characters
- Linux support
We've made a small update to the game to change how the menus work for Workshop maps in the game to significantly improve load times and performance when subscribed to hundreds or thousands of maps.
When first viewing the Workshop maps in the menu after this update there might be some additional hitching due to any cached thumbnail images being converted to a different format, but following that it should be much smoother.
If you're subscribed to over 1000 levels/packs on the Workshop you might have experienced several days where they were unplayable in the game last week. This was due to some changes made by Steam which we were able to bring to their attention and they quickly fixed the problem and it shouldn't be an issue again going forward.
This update is exclusively related to the performance of Workshop menus, but we'll have more updates and improvements coming next year.
Version 1.2.3
- Changed how the Player Created Levels menus work to increase performance and reduce load times
Minimum Setup
- OS: 64-bit Ubuntu 20.04+/Equivalent or SteamOS
- Processor: 2 GHz 64-bit CPU
- Graphics: OpenGL 3.2+. Vulkan capable.
- Storage: 2 GB available spaceAdditional Notes: If you are on or around the min spec then you may need to run with Low graphics options and at a lower resolution.
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