Paint the Town Red
South East Games Developer
South East Games Publisher
2021-07-29 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive
(26291 reviews)
The Game includes VR Support
Public Linux Depots:- PTTR Linux 64bit [1.17 G]
- PTTR Linux 32bit [1.17 G]
Endless Arena mode - Version 0.11.7Update Info
In this update we've add the
Endless mode for the Arena. Rather than facing a series of fights like in the regular Arena Challenges, the Endless mode will continually add in more enemies for you to fight, and weapons for you to fight with until you die. Your goal is to survive as long as you can, but the timer will slow down if you aren't actively killing enemies so you'll need to engage to beat your top score.

More powerful weapons are available for purchase if you manage to make enough gold from kills, as well as health and other powerups. This is a challenging mode that will test your combat abilities, but we will be making some tweaks and improvements to this mode over time so the difficulty will change slightly going forward.
You can access the Endless Arena from the new mode option in the Arena menu. The Endless Arena is not available in multiplayer.
Since releasing the Beneath multiplayer in version 0.11.0, we've been more closely monitoring issues and adding new ways for players to easily log crashes and general bugs which has been very beneficial. So far we've fixed dozens of common and rare bugs causing issues from the very minor to crashes and freezes. We'll be continuing to monitor bug reports and crash logs and will resolve the remaining issues as quickly as possible.
Changelist
Version 0.11.7
- Added the Endless Arena mode
- Improved colour grading on Beneath levels
- Fixed Smite not working on some Beneath enemies at range
- Fixed incorrect scale on shelves prop in the Level Editor
- Fixed bug when exploding some enemies with very high voxel counts
Version 0.11.6
- Fixed being able to attempt attack while charging a throw causing some weapon issues
- Fixed some bugs causing the Trickster boss to be unbeatable after using certain powers on him
- Added additional error handling around Necromancer boss shield state
- Fixed bug with clients not properly recognising when another client disconnects in multiplayer
- Fixed some asset streaming bugs in the Ruins
- Fixed miscellaneous errors and exceptions
Version 0.11.5
- Added Charger, Leaper, Teleporter, The Deceiver, Statue, The Golem, Giant Mage, The Beast, Interceptor, Bore Worm, The Centurion, Minion, The Pyro, Floating Head, Crystal Entity, Observer and Hydra to the Level Editor
- Fixed extra low frame rates on The Islands when a client in multiplayer
- Fixed guns breaking and being recreated incorrectly in multiplayer
- Fixed Floating Heads popping up when first approached
- Fixed bug preventing Smite firing in some situations
- Fixed bug causing missing collision on enemies in some situations
- Fixed guns visually breaking on clients when changing to melee versions
Version 0.11.4
- Added an in-game Bug Reporting menu to easily send us a screenshot, info and game log
- Added the ability to send a Crash Report from the main menu that will send us the previous session log
- Fixed a bug with voxel mesh generation in some cases leading to missing triangles and errors on enemies
- Fixed bug with Minions being sometimes inaccessible in the the Necromancer boss fight
- Fixed some enemy target selection bugs in multiplayer
- Fixed Level Editor logic not being able to play built-in music properly
- Fixed various minor issues
Version 0.11.3
- Fixed missing sound effects when other players punch or get hit by non weapon attacks
- Fixed a number of potential error cases in multiplayer
Version 0.11.2
- Fixed bug allowing early access to Fire & Blood in Beneath
- Fixed various miscellaneous errors potentially affecting network packet processing
Version 0.11.1
- Fixed some potential freezes and sync errors in multiplayer
[ 2020-06-30 03:58:23 CET ] [ Original post ] Paint the Town Red is a chaotic first person melee combat game set in different locations and time periods. The voxel-based enemies can be punched, bashed, kicked, stabbed and sliced completely dynamically using almost anything that isn't nailed down.
You'll need to use your wits, speed and anything you can get your hands on in epic bar fights, disco brawls, old west saloon rumbles, college frat house beat-downs and a lot more.
We'll be adding more levels to the Early Access versions leading up to release and look forward to creating the best level ideas from the community. Please follow and add to your Wishlist to keep up to date on development and be notified on release.
Current Features
- Completely destructible voxel-based enemies
- Biker Bar, Disco, Prison and Pirate Cove levels with unique enemies, weapons, etc
- Sandbox level to test features, weapons and mechanics
- Vast array of level and period appropriate weaponry
- Boss enemies that present unique challenges and rewards
- Full controller support
Upcoming Features
- Many more over-the-top levels set in the past, present and future
- A rogue-like mode with character progression and persistent unlockables
- Online Co-op multiplayer modes
- Leaderboards for all levels and modes
- Random daily challenges with leaderboards
- Many more enemy and weapon types
- Mod tools for customizable characters
- Linux support
MINIMAL SETUP- OS: 64-bit Ubuntu 20.04+/Equivalent or SteamOS
- Processor: 2 GHz 64-bit CPU
- Graphics: OpenGL 3.2+. Vulkan capable.
- Storage: 2 GB available spaceAdditional Notes: If you are on or around the min spec then you may need to run with Low graphics options and at a lower resolution.
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