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This update adds the concept of Waypoint props to the Level Editor which can be connected together to form paths. Characters can be set to follow these paths before they enter combat so you can add some more interesting dynamic elements to your levels. We're still working through the Beneath content, but it has taken longer than we expected to get to a point where we have enough ready to give a preview. The majority of Beneath should be finished this month so we'll have plenty to show in the coming weeks.
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