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I cant believe its finally happening Slopecrashers launches on Steam next week!
First things first: Im tired. Like, really tired. Being a solo dev is no joke, and even with the incredible support of collaborators, friends, and all of you, this journey has been a serious labor of love (emphasis on the labor). But its almost here! The finish line is in sight.
Of course, I know the work doesnt stop here. Post-release updates and patches are already on my mind. But right now, Im sharing the content-locked version with playtesters, and its a surreal, wild feeling to see it finally out there.
Im so proud of what Slopecrashers has become (or at least I will be when Ive caught up on some sleep). Its packed with features Im excited for you to experience. And hey, since Im a mathematician by training, lets talk numbers:
[ 6081 ]
[ 1481 ]
[ 2067 ]