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I thought "PogoChamp" was a pretty good pun, so I spent a few thousand hours making a game around it...

Features

  • Unique, easy-to-understand, but tricky to master controls.
  • Fluid, momentum-based movement (once you get the hang of it).
  • 100 levels that constantly remix and iterate on the mechanics.
  • Whacky power-ups that change how you play the game but still maintain the essential controls like: Fish Hat, Hamster Ball, Jetpack, Football, and Bazooka.
  • A dedicated self-destruct button!
  • Varied levels that are designed to be fun and surprising, for example: Pachinko, A Bullfight, Skee-Ball, Giant Mini Golf, A giant video game console, A Piano and more!
  • Fully featured In-game Replay System that will show all of your attempts at once.
  • Steam Leaderboards for every level. Leaderboard entries include replays so you can learn from the best!
  • Multiple challenge target times for each level.
  • Steam Achievements.
  • 3 Different game modes: Standard, Survival, and Daily Challenge.
  • Support for Keyboard & Mouse, Xbox, Playstation, Switch Pro, and generic gamepad controllers.
  • Lots of puns!
  • No dialog!
  • Secret completionist objectives.
  • A deliberate focus on being more fun than frustrating.
PogoChamp
Jake RabinowitzDeveloper
Jake RabinowitzPublisher
2021-04-12Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Positive (21 reviews)
Not Tagged as Available on Linux (Steam)
Linux Not in OS List
Weekly Progress Report #85

This week was also focused on marketing and key distribution via Keymailer. In terms of actual game changes, this week was some small bug fixes and adding a couple extra options to the UI, like showing your attempt number and hiding the mouse cursor. I've also finally figured out a good idea for the final completionist cutscene, so I'll be working on that this week.

Changelog

  • UX: Reorganize the options menu: Removed the "Speedrun" section, and replaced it with an "Interface" section, renamed "Controls" to "Movement", and then moved around a bunch of the options to fit the new categories.
  • UX: Add an option to show the attempt number in the UI.
  • UI: Add Achievement icons for Get Over It and Om Nom Nom.
  • DEV: Remove some unused assets.
  • UI: Add an option to hide the mouse cursor either automatically when a controller is used or permanently.
  • GAMEPLAY: Increase the speed of the barrier in Gotta Go Fast, because it wasn't fast enough.
  • BUG FIX: High Score achievement wasn't properly unlocking on Steam. This will reset the achievement in your local save.
  • BUG FIX: Swimming was counted as being in the air for stats & achievements.
  • GAMEPLAY: Changed the 2 star time on Console Gaming from 50 to 60 seconds.
  • BUG FIX: Some level geometry was overlapping on Air Control.

[ 2022-05-14 15:06:18 CET ] [Original Post]
GAMEBILLET

[ 6488 ]

8.39$ (16%)
8.28$ (17%)
26.65$ (11%)
7.55$ (16%)
8.48$ (15%)
5.03$ (16%)
41.47$ (17%)
7.54$ (16%)
20.72$ (17%)
12.59$ (16%)
16.79$ (16%)
8.39$ (16%)
12.59$ (16%)
33.17$ (17%)
16.79$ (16%)
8.39$ (16%)
12.42$ (17%)
16.57$ (17%)
49.77$ (17%)
16.97$ (15%)
24.87$ (17%)
13.34$ (11%)
16.79$ (16%)
19.95$ (60%)
10.76$ (17%)
33.17$ (17%)
8.39$ (16%)
24.87$ (17%)
33.17$ (17%)
41.47$ (17%)
GAMERSGATE

[ 2221 ]

1.9$ (89%)
0.89$ (87%)
4.25$ (91%)
0.64$ (87%)
3.4$ (83%)
0.09$ (91%)
2.76$ (91%)
0.85$ (91%)
3.14$ (55%)
8.49$ (58%)
1.7$ (91%)
12.75$ (74%)
0.43$ (91%)
1.58$ (77%)
0.51$ (74%)
1.57$ (47%)
0.43$ (91%)
1.28$ (87%)
5.31$ (79%)
1.13$ (62%)
4.5$ (85%)
7.73$ (45%)
0.56$ (81%)
0.63$ (36%)
3.06$ (74%)
0.43$ (91%)
1.88$ (62%)
6.8$ (83%)
4.0$ (90%)
1.88$ (81%)
MacGamestore

[ 1907 ]

1.99$ (87%)
1.19$ (88%)
2.54$ (87%)
1.09$ (82%)
1.09$ (84%)
9.49$ (5%)
9.49$ (5%)
42.49$ (15%)
2.49$ (88%)
21.99$ (12%)
16.99$ (15%)
1.19$ (88%)
6.24$ (75%)
2.49$ (75%)
9.49$ (5%)
15.99$ (20%)
1.09$ (91%)
1.99$ (80%)
37.89$ (5%)
1.19$ (76%)
4.49$ (70%)
1.19$ (88%)
1.19$ (76%)
1.49$ (85%)
2.49$ (83%)
1.49$ (85%)
1.19$ (88%)
2.49$ (75%)
1.19$ (85%)
2.49$ (75%)

FANATICAL BUNDLES

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