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Hey, everyone! Time for another check in and quick render drop. I'm currently in the middle of writing a pair of particularly special scenes with content that has been regularly requested from the very early days of the project. I'm just hoping to do them justice in the end. I'm also taking the occasional break to begin the process of mapping out the end-game properly. All of the choices, options, etc, all have to be tied up into a pretty little bow.
Oh, did I mention that your choices could actually result in the death of a character? That's right. There is actually a chance that what you've done along the way may have gotten someone killed in the end. There are technically two potential deaths, but any given playthrough can only possibly see one of them. Oh, and I won't be giving any hints as to who could be headed for an early demise.
One thing to note on this topic. In order for it to happen, you have to ignore some very blatant signs and warnings. Basically, you have to play like you just don't care what happens, as I'm not personally a fan of killing people off. But I also don't play evil characters, and there's an evil route in the game. It's all about player choice!
So the question is, do you think you've managed to do the unthinkable?
Who do you think might not make it back from Euchora?
-Droosk
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