





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
If you have completed the game, I have good news of development of eight super hard additional levels (bringing the total to 80). First two of these available in the beta test branch. They are only visible once you have completed all previous levels. As well as these, I will be adding some achievements for some of the prized accomplishments. As usual, feedback most welcome.
The developer will try and play the game from start to finish (badly).
All the features I wanted are now complete. There is a fantastic player base already who have tested the game to hell and back and I think we are ready for everyone else to join in. This doesn't mean development has stopped. I will continue adding feature requests, fixing any bugs and generally adding polish. Try the demo and enjoy!
Your chance to ask the dev anything (or just watch them struggle playing their own game).
We are getting very close to release! Steam Achievements are now in place and the only tasks that remain are minor UI improvements. I will be streaming the game as a part of Steam Next Fest. Schedule up soon.
I have added the community levels feature to play levels submitted by players. New levels have a week of hiding your solutions from your friends to allow you to compete with each other. We have also started work on translations. Japanese () and Traditional Chinese () are mostly complete.
The simulation speed is greatly increased (10x to 100x) and the limit of how many downies you can have downwards is now at over 10,000. This should allow players to have enormous designs.
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