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Dungeon Alchemist
Briganti Developer
Briganti Publisher
2022-03-31 Release
Game News Posts: 125
🎹🖱️Keyboard + Mouse
Very Positive (2114 reviews)
Public Linux Depots:
  • Dungeon Alchemist Linux [1.93 G]
Fun with Objects - Release Announcement

Hi everyone, We know youre all anxiously awaiting the Fun with Objects update. We wanted to let you know that, after careful deliberation, weve decided to break this update into two parts. Everything in Dungeon Alchemist has received such a massive overhaul that developing and testing all the features in this update would push the release further than wed like. So, in order to get these features to all of you as soon as possible, were splitting the update and are hoping to release the first part early July this year. The first part of the update will contain the (literal) ground works: multi-level buildings, roofs, .. The second part will deliver on more specific Fun with Objects features, like full 3D rotation and multi-object selection. Youll notice in the first part that Dungeon Alchemist has changed drastically: maps are no longer limited to one level, and youll be able to freely create buildings at multiple levels (even underground!). Weve also given you more control over lighting, with the introduction of abstract lights (lights from an invisible source), and all AIs have received a massive overhaul. You might wonder why this update is taking so long. Ever since we started Dungeon Alchemist people have been asking for roofs over their buildings. A fair request, and something weve been meaning to tackle for a long time. This seemed as good a time as any to start. One of the first things we noticed about roofs is that they are not rooms: its perfectly possible to create any given shape between two floors that is neither the room above or the room below. Check out the image below for an example of how weird these shapes can get.
An example of the strange shapes a roof could take To fix this issue, we needed to write a new roof border system, that can create borders of any given size and fill odd shapes seamlessly. That finished, it became clear that it was very easy to mistake those flat roofs and roof borders for regular rooms. Not being able to manipulate them in the same way were used to felt off and buggy. There was the added issue that our flat roofs did not look very roof-like, further confusing everyone. We needed a way to clearly distinguish our roofs from our rooms system, and the most straightforward way was to finally tackle the thing weve been dreading from the start: slanted roofs. Not just slanted roofs, but slanted roofs auto-generated over any given stupidly impossible shape. Thats where we ventured into unexplored development territory. There was no algorithm available on earth that accurately covered all our use cases. So we had to develop one. The good news: we did. Dungeon Alchemist is now capable of generating any given themed roof in milliseconds. This is absolutely groundbreaking, and we are not aware of any other software that does this. The bad news, of course, is that getting this to work took us far longer than initially expected. There is a vast amount of features related to Fun with Objects that were actively developing, but it seemed unfair to make everyone wait until weve finalized those, too. So were splitting the update. Were confident theres more than enough new content in this first part for you to enjoy this completely new approach to making maps. Once more, Id like to thank all of you for your patience, and I truly hope this first part of the Fun with Objects will exceed your expectations of what Dungeon Alchemist can be. To demonstrate the flexibility of the new multilevel system, we have added a few screenshots to this announcement to showcase what you'll be able to do soon!





[ 2025-05-16 13:05:31 CET ] [ Original post ]

Ever felt uninspired, technically challenged or just bored when creating your game maps? Dungeon Alchemist is AI-powered Fantasy Game Mapmaking Software that enables you to make high-quality content fast! Simply pick a theme, start drawing, and Dungeon Alchemist creates high-quality maps you can print, share, or use in your favourite Virtual Tabletop Application. It uses an AI algorithm to place walls, floors, objects and lighting, so you can focus on being creative.

PICK A THEME


Dungeon Alchemist comes jam-packed full of exciting and inspiring objects and settings. Start your mapmaking adventure by picking one of our themes.

MAKE THE MAP OF YOUR DREAMS


With just a few clicks, Dungeon Alchemist will conjure a beautiful landscape that will inspire you and your players. You choose the theme of each room, and Dungeon Alchemist will do the rest. Don't like what you get? Just press the randomize button and Dungeon Alchemist's AI algorithm will generate ever new rooms for you.

TWEAK UNTIL IT'S JUST RIGHT


Once the AI algorithm has done its job, you can tweak the map to your heart's content. Add, scale, remove and rotate objects, move doors, change floor tiles and so much more!


MINIMAL SETUP
  • Processor: Intel i5-650 or AMD Phenom II X4 973Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Geforce GTS 450 or Radeon HD 5770
  • Storage: 1 GB available spaceAdditional Notes: Requires a 64-bit processor and operating system
RECOMMENDED SETUP
  • Graphics: 256 mb video memory. Vulkan

GAMEBILLET

[ 6265 ]

12.42$ (17%)
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0.58$ (92%)
MacGamestore

[ 2017 ]

3.99$ (87%)
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1.99$ (80%)
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1.19$ (88%)
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12.39$ (50%)
1.10$ (84%)
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2.48$ (75%)
1.89$ (81%)
1.71$ (91%)
2.49$ (75%)
5.99$ (60%)
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1.19$ (88%)
6.24$ (75%)
1.09$ (84%)
1.10$ (93%)

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