Wizardry Squared is a 2d Physics-based Spell-crafting Platformer Shooter. You will guide the young square wizard, platforming through increasingly more difficult procedurally generated levels, enemies, and bosses to exact revenge against the ones who have wronged you. Along the way you should enhance your attributes and acquire new spells that can be combined to help gather treasures and solve puzzles. These efforts will surely help you in the final level.
Its just me so let me know your ideas and if there is enough interest I will make it happen.
/dev
Video
Watch MagicManMo learn to PlayKey Features
- Unique Spell-Crafting Interface
- Spell-crafting; Make the spells you need
- Quick-spells: Store the spells you use often
- Upgradable stats, purchasable spells, and fast-travel
- Casual Platforming Shooter
- Physics-based Problems to Solve for Loot
- More than 200 levels...probably a lot more
- Different enemy types and procedurally built mini-bosses
- Drop-In/Out Couch-Coop
- Controller(s) or Keyboard/Mouse
- A helpful pet companion
Its just me so let me know your ideas and if there is enough interest I will make it happen.
/dev
Dungeons Update
Major Graphics Updates
New Spells and Upgraded Spells
Enemies
Bugs performance
Added procedural dungeons to the game.
- Each dungeon contains puzzles to unlock doors and significantly more gold than the level.
- Enemies now drop hot/cold blocks used to unlock dungeon doors.
- Enemies in dungeons can be much stronger.
- Higher level dungeons may have difficult puzzles that require expensive spells.
- Laid ground work for future equipment system.
Major Graphics Updates
- 2d Lights added for effect.
- New Spell Effects
- Post processing Effects
- Remodeled the Camp
- Attributes in Character Menu
- Spells List in Character Menu
- Main menu updates
New Spells and Upgraded Spells
- Fixed spell descriptions to make them more understandable in the character menu.
- Added Explosive, Push, pull, seek, telekenetic, and other spells to the game.
- Added Quick Spells slots on the 1-4 and D-pad for instant preparation of spells.
- Improved spell feedback on objects - they now display icons.
Enemies
- Bosses can now utilize bombs/grenades
- Bosses can now repel.
- Bosses can spawn enemies.
- Adjusted hit points.
- Blocks now can take significantly more damage.
Bugs performance
- Numerous performance improvements
- Fixed stuck-directional movement bug.
- Improved stick-aiming by making it more responsive.
- Cursor now moved if not being used.
- Tutorial adjusted to make it simpler.
[ 2022-03-31 20:41:59 CET ] [Original Post]
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