





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
After five months of a split release favoring an opt-in beta branch, I am finally merging the releases, confirming all of the huge beta changes and additions that many of you have helped test and shape over those months. I am so thankful for all of your insight and reports that aided me in directing development over this time, and I look forward to working with all of you on similar major additions in the future. But first, I want to spend the next few weeks focusing on polish and bug fixes, to ensure that the standard release has regained the stability that allowed the previous major release to stand alone for so many months. There will be other minor additions and content, too, but no huge new features for a little while. I do still have more of that planned, though =). If you haven't been following along with the beta releases, there may be some shock when you load up this build, but almost everything about the beta changes was designed to improve the user experience, so don't be intimidated if things look a little different. To make things easier, the changelog below is a bit more on the abridged side than usual--just brass tacks. New to this release versus the previous beta release (a week ago) is an enforced camera fixation on the Sanctum when your Tyrant is in danger (and a slight slow-motion effect), and a brief "epilogue" following your Tyrant's demise (there will probably be some more expansion upon this in the future). I anticipate several minor follow-up releases over the next couple of days, to address any major bug reports; please report anything out of place--either on the forum, or to me directly (you are all cordially invited to send me a friend request at any time!)! Thank you again for all of the support over the beta months; I hope you all enjoy the end result as much as I do! ːtotcordialː
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