Outwit gravity, race the clock, explore new worlds.
Crashed lander is a gravity-based arcade game inspired by classics like Lunar Lander and Space Taxi. You've built a janky craft out of propane tanks and spare parts. Pilot it from pad to pad trying to beat your best time – then flirt with that fine line between speed and control.
If you’re brave enough to try Hard Mode you’ll be flopping around like a QWOPy, low gravity turtle. With a little practice you’ll be zippin' around doin' barrel rolls. You’ll see sites from the cutting edge of fractal mathematics – bizarre, organic shapes, arcane archaeological digs, and all manner of WTFderful alien vistas. Each level is a detailed hand-crafted environment that encourages the player to explore - and goof around! You can also pilot your lander in virtual reality with your Oculus Rift.
Crashed lander is a gravity-based arcade game inspired by classics like Lunar Lander and Space Taxi. You've built a janky craft out of propane tanks and spare parts. Pilot it from pad to pad trying to beat your best time – then flirt with that fine line between speed and control.
If you’re brave enough to try Hard Mode you’ll be flopping around like a QWOPy, low gravity turtle. With a little practice you’ll be zippin' around doin' barrel rolls. You’ll see sites from the cutting edge of fractal mathematics – bizarre, organic shapes, arcane archaeological digs, and all manner of WTFderful alien vistas. Each level is a detailed hand-crafted environment that encourages the player to explore - and goof around! You can also pilot your lander in virtual reality with your Oculus Rift.
- 25 levels to conquer and explore in pad Hopper mode
 - 20 levels in Ring Runner mode - fly through custom courses
 - Full Oculus Rift support - including a version for runtime 1.3. There's also a beta that works with the HTC Vive. 
 - Full (xbox 360) controller support
 - Hidden collectibles on every level
 - Earn stars and track your progress through all 45 levels
 - An hour of spacey, glitch-hop music - mp3's included!
 - Windows, OSX, and Linux!
 
                        Hunting menu bugs
                        
                        
I posted a small update to Crashed Lander tonight. I'm trying to track down a bug reported by a couple of Vive players. They're having trouble on the main menu with a wild, uncontrollable menu cursor. 
I've seen this happen in the past. All of those cases were caused by multiple connected gampads/HOTAS/driving wheels, but this seems like it might be something different.  If you're having similar problems please do let me know . I can't reproduce the behaviour myself which makes it's hard to fix. ːspazwinkyː
[ 2016-11-17 07:57:46 CET ] [Original Post]
                    Minimum Setup
- OS: Ubuntu 14
 - Processor: Dual Core 2 GhZMemory: 2 GB RAM
 - Memory: 2 GB RAM
 - Graphics: Intel HD4000 or equivalent
 - Storage: 900 MB available spaceAdditional Notes: Linux version is experimental. please try the free demo before purchasing to see if it works on your setup.
 
Recommended Setup
- OS: Ubuntu 14
 - Processor: Intel Core i5 or equivalentMemory: 2 GB RAM
 - Graphics: NVidia 560ti or equivalent
 - Storage: 900 MB available spaceAdditional Notes: To run in VR mode at 75 fps. this should be considered minimum requirements.
 
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