Crashed Lander
Don Whitaker Developer
Brain Blinks Publisher
2015-02-04 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(41 reviews)
The Game includes VR Support
Keyboard & mouse: 1
Gamepad support: 1
Standing: 1
Seated: 1
Public Linux Depots:- Crashed Lander Linux [1.15 G]
Crashed Lander 3.0 now available!Howdy Crashers! I've just posted the big 3.0 update. There is a long list of improvements, especially if you haven't been following along on the beta versions.
- New levels - 50 in total!
- Options menu. Change graphics settings, FOV, V-Synch, audio levels, and other fiddly bits.
- Improved VR support. Now works easily with monitor, Rift, and Vive.
- VR comfort modes. People who are prone to motion sickness can use Tunnel Vision or the Cam Cage for a less woozy experience.
- New Tuitorial level. Cleaner and more informative.
- First person camera mode. Lots of requests for this one.
- Remastered Levels. I've improved the look and feel of many levels with updated models, better lightmaps, and sparklier particles.
This are some pretty big changes under the hood for this update. I'll be keeping my eye on the support forums and making tweaks and adjustments throughout the week. Thanks for supporting my indie gamedev efforts and have fun crashin'! ːcrashedlanderː
[ 2016-11-07 17:55:31 CET ] [ Original post ] Crashed Lander 3.0 now available!Howdy Crashers! I've just posted the big 3.0 update. There is a long list of improvements, especially if you haven't been following along on the beta versions.
- New levels - 50 in total!
- Options menu. Change graphics settings, FOV, V-Synch, audio levels, and other fiddly bits.
- Improved VR support. Now works easily with monitor, Rift, and Vive.
- VR comfort modes. People who are prone to motion sickness can use Tunnel Vision or the Cam Cage for a less woozy experience.
- New Tuitorial level. Cleaner and more informative.
- First person camera mode. Lots of requests for this one.
- Remastered Levels. I've improved the look and feel of many levels with updated models, better lightmaps, and sparklier particles.
This are some pretty big changes under the hood for this update. I'll be keeping my eye on the support forums and making tweaks and adjustments throughout the week. Thanks for supporting my indie gamedev efforts and have fun crashin'! :crashedlander:
[ 2016-11-07 17:55:31 CET ] [ Original post ] Outwit gravity, race the clock, explore new worlds.
Crashed lander is a gravity-based arcade game inspired by classics like Lunar Lander and Space Taxi. You've built a janky craft out of propane tanks and spare parts. Pilot it from pad to pad trying to beat your best time – then flirt with that fine line between speed and control.
If you’re brave enough to try Hard Mode you’ll be flopping around like a QWOPy, low gravity turtle. With a little practice you’ll be zippin' around doin' barrel rolls. You’ll see sites from the cutting edge of fractal mathematics – bizarre, organic shapes, arcane archaeological digs, and all manner of WTFderful alien vistas. Each level is a detailed hand-crafted environment that encourages the player to explore - and goof around! You can also pilot your lander in virtual reality with your Oculus Rift.
- 25 levels to conquer and explore in pad Hopper mode
- 20 levels in Ring Runner mode - fly through custom courses
- Full Oculus Rift support - including a version for runtime 1.3. There's also a beta that works with the HTC Vive.
- Full (xbox 360) controller support
- Hidden collectibles on every level
- Earn stars and track your progress through all 45 levels
- An hour of spacey, glitch-hop music - mp3's included!
- Windows, OSX, and Linux!
MINIMAL SETUP- OS: Ubuntu 14
- Processor: Dual Core 2 GhZMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD4000 or equivalent
- Storage: 900 MB available spaceAdditional Notes: Linux version is experimental. please try the free demo before purchasing to see if it works on your setup.
RECOMMENDED SETUP- OS: Ubuntu 14
- Processor: Intel Core i5 or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVidia 560ti or equivalent
- Storage: 900 MB available spaceAdditional Notes: To run in VR mode at 75 fps. this should be considered minimum requirements.
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