Recruit new party members by collecting recruit tickets throughout your adventure
Each run of Dungeon Reels Tactics will include a pool of 12 different characters you can recruit throughout the adventure. To gain new recruits you will need to collect soul gems from fallen foes, resolve fate cards, or purchase recruit tickets in the shop. If a party member falls in battle they will die and you will need to recruit a party member for the adventure.
Slot Machines determine your abilities each turn
Each party member has their own unique slot machine. Each turn the slot machine will give you 3 random abilities from your reel. Make the best decision each turn to dominate the battlefield. Get 3 of a kind to trigger your party members unique jackpot ability.

Traverse the map, complete bonus objectives, and attempt to defeat The "Great Evil"
Each run will begin with a randomly generated Map. The goal is to defeat each of the 3 bosses. Each time you defeat a boss you will be returned to the start of the map and some of your old path will be removed. After defeating the 3 bosses on the map if you have completed atleast 3 of the bonus objectives you will unlock The "Great Evil" fight at the end.
Key Features:
- 24 Characters to recruit/unlock
- 30 Enemies
- 6 Bosses
- 100 Fate Cards
- 40 Relics.
- 26 Unique Arenas
- A procedurally generated puppet show narrative
Join the Discord Server to talk with the Community and get updates about the game.
Dungeon Reels Tactics v1.9.8
Party Threat Detector: Threat Detection Bars have been added to the Character Displays. Threat Detection will show which party members are most likely to be attacked in a round. Use this to improve your Parties positioning and expand your Strategy!
Changes:
-Codex UI Clean Up
-The Detonator now triggers Charge Counters before Damage.
-Status Name Tooltip Cleanup
-Adjusted Recruit Ticket UI Flow
-Added Party Threat Detector
-Added Map Death Markers
-Heal Random Injured Party Member slightly favors the more injured now
-Bug Fixes
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