Your delivery isn’t all that’s musical, too - so are the enemies! Gameplay is set to an expansive EDM soundtrack, and your opponents’ movements and firing rates are dictated by each song’s beat and tempo. With each round, the music gets faster and more complex, and so do the horde’s capabilities! Can you keep up with the beat and avoid defeat?
Features:
- Retro Space Invaders style gameplay for that arcade nostalgia, but with slick modern graphics and gorgeous background visualisers
- Atmospheric electronic and vocal soundtrack with 21 tracks that sets the pace of your adversaries, making each round unique to its song
- Upgrade your ship’s attack and defence systems between enemy waves
- Boss battle! The chief music-hater makes his appearance, and it ain’t pretty!
- High score challenge! Compare your scores to other Beat Invaders players across the world, and try to beat their records!
- Full mouse, keyboard and controller support
Hey everyone!
I will be showing Beat Invaders on the Game Developer Conference 2023 as a part of the Godot showbooth.
I would love to see you there to chat!
As part of the preparations for the show, I also implemented a feature that was suggested on the Steam forums, a "Attract Mode".
Attract Mode starts after idling in the main menu for about 10 seconds (just the main menu, not upgrade screen or ship select etc.) and is of course an option that you can enable or disable in the game settings.
I also added a couple smaller, gameplay/visual updates!
The next patch will be coming after the GDC - so in about 2 weeks.
By the way:
The game is on 35% discount at the moment, so grab it while the plasma is still hot!
Minimum Setup
- OS: Fedora 25. Ubuntu 16.04. SteamOS. Mint 18
- Processor: 2.6 GHz Dual Core or similar
- Graphics: GeForce 700 series or similar
- Storage: 120 MB available space
Recommended Setup
- OS: Fedora 25. Ubuntu 16.04. SteamOS. Mint 18
- Processor: 2.6 GHz Dual Core or similar
- Graphics: GeForce 900 series or similar
- Storage: 120 MB available space
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