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- Bugfix: A fortification (Fort, Castle or Military base) cannot be build next to another fortification anymore. This fixes a bug where AI built fortresses next to each other and it was impossible to pillage them. - Bugfix: Special forces can now be built in barracks (Requires a new game, special forces not available in old savegames).
Changes: - Fixed a bug where a new saved game didn't show in a savedialog without a manual refresh. - Fixed a bug in unit upgrade cost where the cost was calculated inconsistently. - Fixed a bug where upgrading a building could be more expensive than creating a new one. - Fixed a bug where in some situations it was possible to select an ally unit and see its info. - Naval AI optimizations. - Naval AI improvements. AI now avoids building ships if the water area next to harbor is just a small lake.
Changes: - Bugfix: Module selection not working in Windows machines.
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