stratO is a demanding game that requires a lot of dedication and determination but rewards you with the ability to make a friction-fueled rocket-glider pull off stunts that surpass anything you've seen in a movie. But forget everything you know about other flight sims and flying games. IT CAN'T HELP YOU HERE!

Key Features
- Rather than telling your plane to go up/down/left/right, you control INDIVIDUAL air deflectors, and the sum of their generated torque is the result.
- This means that although the controls are harder to learn, a master pilot can pull off very tight aerobatic stunts and emergency recovery manoeuvres.
- Procedurally-generated world that gets more difficult as you collect more rings.
- Interwoven and deep game mechanics -- slide to boost, boost through rings or slide during a boost to refuel, tuck to magnetize wings and slide easier and double engine thrust and decrease drag, and that's just the start!
- Tight controls are simple to learn, but challenging to master. Being good at stratO is something to be _proud_ of.
- PC Version supports keyboard controls, XBOX Controllers (with vibration) and generic gamepads/flight sticks
- All controls are remappable (including menu & interface navigation)
Other Features
- Flightstick users can press+hold on the main control menu button(The one with the star on it for 3 sec) to toggle the game to pitch/yaw/roll controls
- Alternate colour scheme for airplane & orientation indicators for players with Deuteranopia
Hello, pilots.
Here's why stratO will not be participating in the upcoming Steam Sale:
Because it would be a slap in the face for everyone who bought my game at full price on launch day. I hate when I buy a game and then immediately afterwards it goes on sale and it makes me feel like an idiot. I would never want to do the same to my customers.
Sure, I could make a little quick buck, but this is my first commercial release and this would sow a lot of badwill. I'm not in this for the money in the sense that I want to ride around in expensive cars and go on luxurious vacations. I *would* like to have enough money to make this game even better, and to make even better games.
I don't just want your business --
-- I want your REPEAT business
Thank you for supporting me, buying my games, playing my games and sharing them.
- Mark
Hello, pilots.
Here's why stratO will not be participating in the upcoming Steam Sale:
Because it would be a slap in the face for everyone who bought my game at full price on launch day. I hate when I buy a game and then immediately afterwards it goes on sale and it makes me feel like an idiot. I would never want to do the same to my customers.
Sure, I could make a little quick buck, but this is my first commercial release and this would sow a lot of badwill. I'm not in this for the money in the sense that I want to ride around in expensive cars and go on luxurious vacations. I *would* like to have enough money to make this game even better, and to make even better games.
I don't just want your business --
-- I want your REPEAT business
Thank you for supporting me, buying my games, playing my games and sharing them.
- Mark
[ 6419 ]
[ 2200 ]
[ 4325 ]