Warman is an action-adventure game with persistent hero progression. Fight hordes of enemies and explore the dungeon filled with traps, puzzles, secrets and various loot.
Each run starts on an island where you gather your group or fight alone. Customize and enhance your equipment before exploring the tower.


Special and rare rooms can also appear and offer unique rewards.





Each run starts on an island where you gather your group or fight alone. Customize and enhance your equipment before exploring the tower.
Every weapon has its own abilities
You gain abilities by equipping different weapons and can switch at any time.

Procedural generated levels with handcrafted details
A random layout of handcrafted rooms offer a difficult and new challenge each run. Hundreds of different rooms create a unique layout.Special and rare rooms can also appear and offer unique rewards.

Persistent progression
Your heroes will retain their level and equipment from each run. Keep challenging the tower to reach higher floors to fight stronger enemies and get even better gear!Play with your friends
Play with up to 8 friends and climb the tower together!
Dungeon
Climb the tower, unlock milestones and skip those lower floors that you already mastered! It gets more dangerous the higher you go, with different kind of enemies, more complex rooms and rare rooms that contain bosses, treasure, puzzles, challenges and more!Items
Randomly generated effects and the ability to customize and enhance them in various ways. Items can drop in different rarities and based off that, the item has more and stronger effects. The highest rarity of items can only be obtained by defeating bosses and opening rare treasure chests!
Enemies
An ever-increasing variety of enemies the higher you climb.
Keep up to date
Get notified about new updates, events and the release out of early access!
Update 0.92 - New biome, world map and more
Added: Big world map you can explore
Added: 12 new maps
Added: Enemies now somewhat vary in level
Added: Codex now tracks your exploration progress
Added: Option to turn on shadows for foliage
Added: Option to turn on shadows from light sources
Added: At any point you can now create a portal that leads back to the Docks
Changed: Music changes when you are in combat
Changed: Non-combat music replaced with background ambience
Changed: Updated all icons
Changed: Improved sound and particles for various elements
Changed: All potions now have a cast-time, instead of being instant
Changed: Improved all room designs
Changed: Improved transition from one room to another
Changed: Swapped the colors for explored and unexplored rooms
Changed: Improved various UI elements
Changed: All traps now also hit enemy units
Changed: You only receive for enemies that were hit by at least 1 allied unit
Changed: Various balance changes
Changed: Moved the item filter ui into the settings
Removed: All previous restrictions where you were required to complete a trial
Removed: Lives. All maps now have infinite lives
Fixed: Various errors in damage calculation
Fixed: Being able to drop items in unreachable areas
Fixed: Projectiles not dealing any damage when their owner dies. Projectiles now create a snapshot of their damage on creation
Fixed: Some sounds did not react to volume changes
Fixed: Fixed unit position slowly desyncing when the unit moves around
Gameplay
Added: New biome 'Plains'Added: Big world map you can explore
Added: 12 new maps
Added: Enemies now somewhat vary in level
Added: Codex now tracks your exploration progress
Added: Option to turn on shadows for foliage
Added: Option to turn on shadows from light sources
Added: At any point you can now create a portal that leads back to the Docks
Changed: Music changes when you are in combat
Changed: Non-combat music replaced with background ambience
Changed: Updated all icons
Changed: Improved sound and particles for various elements
Changed: All potions now have a cast-time, instead of being instant
Changed: Improved all room designs
Changed: Improved transition from one room to another
Changed: Swapped the colors for explored and unexplored rooms
Changed: Improved various UI elements
Changed: All traps now also hit enemy units
Changed: You only receive for enemies that were hit by at least 1 allied unit
Changed: Various balance changes
Changed: Moved the item filter ui into the settings
Removed: All previous restrictions where you were required to complete a trial
Removed: Lives. All maps now have infinite lives
Bugfixes
Fixed: Multiple steam profiles on the same PC overriding existing save dataFixed: Various errors in damage calculation
Fixed: Being able to drop items in unreachable areas
Fixed: Projectiles not dealing any damage when their owner dies. Projectiles now create a snapshot of their damage on creation
Fixed: Some sounds did not react to volume changes
Fixed: Fixed unit position slowly desyncing when the unit moves around
[ 2023-02-18 17:21:04 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 20.04.3 LTSMemory: 2 GB RAMStorage: 4 GB available space
- Memory: 2 GB RAMStorage: 4 GB available space
- Storage: 4 GB available space
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