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The dead fill the streets you grew up on. It's time to leave home in search for your father. Uncover the magical secrets of your family's past that will shape the apocalypse as you know it.

Vacancy Unlimited is a comic book styled retro FPS. Roam the streets of your home town in search for your father. Access multiple mana based abilities as you level up killing zombies. Complete locations to gain access to new areas on your city map. Loot buildings for ammo, food, and new weapons.

Beware, the ravagers roam the streets as well. Ravagers sometimes in groups or as individuals are survivors that have their own agendas and behaviors. Vacancy Unlimited features an AI director that manages zombies spawns and loot drops. The game will feature side objectives in each location for chances to get extra xp and loot. Weapons and abilities scale as your level increases. Unlock levels on your city map by completing the levels adjacent to its corresponding position. Replay any level to improve your completion stats. Your city map will mark your progress per each level.
This game takes place in the Apastron universe.
Vacancy Unlimited
Noah LewinDeveloper
Day Dreamer GamesPublisher
2021-07-28Release
🎹🖱️ Keyboard + Mouse
Positive (31 reviews)
Public Linux Depots:
  • Vacancy Unlimited Linux Depot [566.44 M]
Vacancy Unlimited Devlog #7

What I've been working on :

Added missing gun sfx for fire and reloads
Added PPKGame Description Image
Added EVOGame Description Image
Added EXP gained popup
Improved Shotgun Ravager burst effect
Added new sfx for shotgun ravager shots
Shotgun Ravager shots are now slower but larger
Fixed Typos
Improved load times by removing lots of findgameobject statements in enemy behavior scripts
Updated Loot pools
Updated Steam Banners / Graphics
Added AI level scaling option on map screen
1911 has a faster fire rate and reload speed
All snipers and dmrs have increased damage
Fixed bug where ravagers didn't respond to AOE damage
Fixed bug where ravagers couldn't shoot vertically at player
Fixed bug where priority targets max HP was being incorrectly set
Adjusted base HP for priority targets
Made small level adjustments for better AI Navigation
Improved Occlusion for Westmont, Bluffs, Harbrook, and Holly
Ravagers have a 15% chance of not shooting and maneuvering around shortly instead
Increased prox charge's hp gain from 2hp to 5hp
Testing a new hook shot ability for the future equipment system. It will be a pickup for your equipment slot gaining 5 swings per pickup. I bound the hook ability to the F key to test its functionality. Look where you want to hook and hold F and move your character to use your momentum.

What's coming next :

New Map Progress
More balance improvements
More UI Improvements
More WIP on Zombie AI behavior
More SFX
More VO for Priority Targets

[ 2021-08-24 23:13:26 CET ] [Original Post]
GAMEBILLET

[ 6537 ]

13.30$ (11%)
7.44$ (17%)
24.87$ (17%)
2.26$ (85%)
49.77$ (17%)
41.47$ (17%)
5.03$ (16%)
4.18$ (16%)
3.93$ (21%)
17.99$ (55%)
8.27$ (17%)
33.17$ (17%)
17.75$ (11%)
49.77$ (17%)
24.87$ (17%)
5.27$ (12%)
16.57$ (17%)
25.47$ (15%)
8.27$ (17%)
16.57$ (17%)
4.19$ (16%)
12.59$ (16%)
12.42$ (17%)
8.39$ (16%)
2.77$ (85%)
6.61$ (17%)
41.47$ (17%)
20.72$ (17%)
16.57$ (17%)
26.65$ (11%)
GAMERSGATE

[ 2899 ]

0.54$ (82%)
1.88$ (81%)
1.05$ (85%)
5.1$ (66%)
1.91$ (87%)
1.02$ (91%)
1.91$ (87%)
1.05$ (85%)
0.43$ (91%)
0.43$ (91%)
1.13$ (96%)
1.31$ (81%)
1.28$ (87%)
5.95$ (70%)
0.85$ (91%)
1.84$ (74%)
2.62$ (47%)
1.84$ (74%)
1.58$ (77%)
1.28$ (91%)
0.85$ (91%)
1.35$ (92%)
1.28$ (87%)
0.43$ (91%)
1.31$ (81%)
3.83$ (87%)
4.25$ (57%)
1.15$ (87%)
5.1$ (74%)
1.53$ (91%)
MacGamestore

[ 4866 ]

1.99$ (87%)
1.04$ (85%)
1.99$ (80%)
1.19$ (76%)
2.29$ (77%)
1.99$ (90%)
2.59$ (80%)
7.99$ (84%)
13.99$ (7%)
1.99$ (87%)
2.49$ (75%)
4.89$ (84%)
1.19$ (76%)
5.99$ (80%)
1.19$ (88%)
2.24$ (85%)
2.99$ (85%)
13.99$ (7%)
1.24$ (75%)
53.99$ (10%)
9.49$ (5%)
1.49$ (94%)
1.99$ (90%)
1.19$ (94%)
1.69$ (72%)
27.49$ (8%)
1.99$ (80%)
21.99$ (27%)
1.28$ (87%)
8.99$ (10%)

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