The dead fill the streets you grew up on. It's time to leave home in search for your father. Uncover the magical secrets of your family's past that will shape the apocalypse as you know it.

Vacancy Unlimited is a comic book styled retro FPS. Roam the streets of your home town in search for your father. Access multiple mana based abilities as you level up killing zombies. Complete locations to gain access to new areas on your city map. Loot buildings for ammo, food, and new weapons.

Beware, the ravagers roam the streets as well. Ravagers sometimes in groups or as individuals are survivors that have their own agendas and behaviors. Vacancy Unlimited features an AI director that manages zombies spawns and loot drops. The game will feature side objectives in each location for chances to get extra xp and loot. Weapons and abilities scale as your level increases. Unlock levels on your city map by completing the levels adjacent to its corresponding position. Replay any level to improve your completion stats. Your city map will mark your progress per each level.
This game takes place in the Apastron universe.

Vacancy Unlimited is a comic book styled retro FPS. Roam the streets of your home town in search for your father. Access multiple mana based abilities as you level up killing zombies. Complete locations to gain access to new areas on your city map. Loot buildings for ammo, food, and new weapons.

Beware, the ravagers roam the streets as well. Ravagers sometimes in groups or as individuals are survivors that have their own agendas and behaviors. Vacancy Unlimited features an AI director that manages zombies spawns and loot drops. The game will feature side objectives in each location for chances to get extra xp and loot. Weapons and abilities scale as your level increases. Unlock levels on your city map by completing the levels adjacent to its corresponding position. Replay any level to improve your completion stats. Your city map will mark your progress per each level.
This game takes place in the Apastron universe.
Vacancy Unlimited Devlog #4

All pistols do 50% more damage
All LMGs do 10% more damage
When reloading with ammo still in your clip that ammo will be added back to your inventory.
Zombies now have wandering functionality and will move around their initial spawn point.
Fixed enemy spawns on light monuments where NPC wouldn't reach the player
Improved optimization on all maps
Replaced the old car model with car models created by Devils Workshop Huge special thank you to devils workshop! If you need assets for your own projects please consider checking out their Itch.io page .
Added missing SFX to most weapons
Added ammo pickup sfx
Added food pickup sfx
Added weapon pickup sfx
Added Invert Y Mouse X axis function in Pause menu
Added functionality for bullets to pass through certain object materials
Increased Hp, Mana, and Exp received from harvest points
Fixed bug where Maxmana was always 100 instead of 100 + level mana modifier
More WIP on Zombie AI behavior
More SFX
More VO for Priority Targets
New Map Cascade View North
What I've been working on :
Added new map Cascade View South
All pistols do 50% more damage
All LMGs do 10% more damage
When reloading with ammo still in your clip that ammo will be added back to your inventory.
Zombies now have wandering functionality and will move around their initial spawn point.
Fixed enemy spawns on light monuments where NPC wouldn't reach the player
Improved optimization on all maps
Replaced the old car model with car models created by Devils Workshop Huge special thank you to devils workshop! If you need assets for your own projects please consider checking out their Itch.io page .
Added missing SFX to most weapons
Added ammo pickup sfx
Added food pickup sfx
Added weapon pickup sfx
Added Invert Y Mouse X axis function in Pause menu
Added functionality for bullets to pass through certain object materials
Increased Hp, Mana, and Exp received from harvest points
Fixed bug where Maxmana was always 100 instead of 100 + level mana modifier
What's coming next :
More UI / Control ImprovementsMore WIP on Zombie AI behavior
More SFX
More VO for Priority Targets
New Map Cascade View North
[ 2021-08-03 00:52:37 CET ] [Original Post]
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