




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Dear Wanderers, Over the past week, we have made a number of changes and updates to Mythic based on all the great feedback we received in our Steam Discussions page and our Discord. As the Going Rogue festival nears its end, please continue posting there if anything is buggy or just unfun. You can find detailed patchnotes below. Features - Player nameplates added. Now you can see the names of people you run into in-game (which also means you can invite them to party!) - Players now allowed to help their party kill the boss, even if they have already killed it themselves - Wave counter added to the gauntlet Bugfixes - Fixed a bug where quests allowed you to turn them in multiple times and keep getting rewards - Several other smaller bugfixes Improvements - Increased instance caps everywhere, so the game will feel more populated - Stopped players from losing currency when dying in the gauntlet - Turned down the default master volume and the music volume in particular - Made it easier to walk through doors even if you aren't standing in the exact center Balancing - Buff to shield potions - Greatly increased the amount of loot near the spawn, making it easier to find your first sword As always, server resets cause the randomized rooms to reset with new level generations to explore and new chests to open. Good luck and we'll see you in the maze! Cheers, Porogami Abyssal Studios
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