





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Alongside the DLC release, the baseline version of Airships is also getting an update with some new things and rebalancing.
Landships are now available at tier 0, using wheels instead of tracks. Of course, these landships need to be propelled somehow, which is why there's now teams of lizards you can attach to your vehicles. They're not very fast, but they're cheap and work perfectly fine.
The game now supports weapons with arcing ballistic trajectories. Most weapons still have flat trajectories, but grenades, ballistas, and heavy bombards have arced ones. In addition, there's now trebuchets as a tier 0 siege weapon, and mortars, which you get along with cannons.
Some modules got a major redesign, such as imperial cannons, which now do splash damage, acid spitters, which are now rapid fire, and targeting computers that now assist guided missiles.
The weather will now sometimes change during a fight - rain starting or ending, dusk turning into night, dawn into day, and so on. And there's a bunch of performance improvements and bug fixes, including a fix to a desync bug that's been plaguing the game for about a year now.
Here's the complete list of balance changes:
[ 6081 ]
[ 2109 ]
[ 1930 ]