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🌈 $5 Tier: [Benedikt][David Martínez Martí]
So I think the launch went quite well! Nothing caught fire, we had a good time streaming on the Steam page, and reviews are looking good. I'm now mopping up, making notes of things to fix, and answering questions. The one thing that didn't go well was YouTube. It's the main way people find this game, and I know a lot of you have found it through Stuff+ or more recently EnterElysium, Frazzz, or GamingFTL. Before the launch, I did my best to contact more YouTubers who do construction-type games, but it's just really hard to get through to them. I know that YouTubers receive literally hundreds of emails a day from devs and marketing people, so my attempts just got lost in the noise. I also know that they may listen to their viewers. So if you're a regular viewer of a channel, here is something very helpful you can do for me: post a comment, or send a tweet, asking them to play Airships: Conquer the Skies. If they can see there's an audience for the game, they may have a look. In the meantime, I'll be over here making the game better. :)
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