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The following features and improvements have been implemented in version 1.3.1. New Features: Added a sound fade effect between different tracks. Added a new visual for exploration stones. Display the amount of experience points to be gained for exploring the area. When the player quits the game, it will now pause and open the menu. Added a new shortcut to open the map. Added a new shortcut to interact with your companion. Improvements: Improved player icon on the map to indicate orientation. When the player respawns, the companion will also respawn at the den. Redesigned menu and action buttons. Redesigned death message to advise leveling up, completing quests, and increasing skill points. Improved camera focus when the player respawns. Changed the first quest in the tutorial to indicate the location of the quest journal. The cursor now automatically appears when opening the map. The game now pauses when the player opens the map. Improved interface and text for interactions to adapt to the size of the shortcut used. Increased volume of voice lines (related to story quests). Improved hunger, fatigue, health, level, and thirst bars to be completely empty when their value is zero. Improved collision between the player and carried meat or fish. Bug Fixes: Fixed a bug where the companion would not follow the player when called. Fixed a bug where the companion would unexpectedly stay in place after killing prey with the player. Fixed a bug where combat music and prey indicator would remain even after the fight ended. Fixed a bug where the respawn text would appear multiple times in a row. Fixed a bug where the photo mode text would not disappear. Fixed a bug where the player could no longer attack. Fixed a bug where the text for story quests would not display correctly. Fixed a bug where the text for new completion quests would not display correctly. Fixed a translation bug where "cougar" was translated as "feline" in the hunting vision. Fixed a bug with button selection.
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