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The following features and improvements have been implemented in version 1.2.0. News: Added character morphology customization Added new furs Added chapter 2 of story quests New user interfaces Added new sounds and music Added markers when prey flees, or when player has taunted enemies, outside of his line of sight New player footprints Added effect when sprinting Added voice volume settings Improvements: Quests are now ordered and quests in progress appear first Improved text on quests to emphasize if the quest is in progress or completed Improved player vision, increased field of vision Adventure level restrictions to access story quests have been removed Improved sound settings Improved sound when player drinks Footprints are no longer displayed when the player is swimming and is at the water's edge Corrections: Fixed stamina or exhaust bar display issues Prey life is no longer displayed during photo mode Fixed issues with trotting pace when player fatigue bar is empty Fixed the position of the piece of meat in the player's mouth Improved grip of babies on the ground Fixed a collision issue on one of the dens Fixed an issue occurring when the player is sprinting and has no stamina left Fixed cases where the player could not roar after level 2 when reconnecting to the game
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