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The following features and fixes were implemented in version 0.1.2. Improved functionalities : Accelerated time when the player is asleep. There is no longer any question of holding down the button associated with the action of sleeping to speed up the time. Optimized system when the player is sleeping to fix the lags associated with the acceleration of time. Options and instructions present in the main menu have also been added to the in-game menu. Removed save button from in-game menu. Note that automatic saving remains and manual saving was not necessary. Balancing: Reduced experience loss on player death. The player now loses only 10 experience points instead of 25 points previously. Increased bear attack from 20 attack points to 25 attack points. Hot-fixes : Fixed display of baby stats when the player was reconnecting to the game. Rehash of the internal statistics system (health, hunger, thirst, fatigue, endurance). Fixed player stats which was not displaying properly directly after the playing was reconnecting to the game. Fixed French translation of movement shortcut descriptions. Fixed the French translation of the quest description regarding the air attack. Aesthetic fixes to Shortcuts UI button that was inconsistent regarding other buttons.
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