I'm still amazed at the amount of talent I found. Voice actors, music composer, artists: they all gave the best they had to offer.
It's been an incredible journey, and I hope it will be for you too :)
-8-10 hours of gameplay
-Full voice acting during cutscenes
-Amazing original music!
-Fight in turn-based combat and trigger quick time events from your characters' abilities
-Summon powerful creatures by playing a rhythm minigame
-Customize your weapons with magic stones to give your characters buffs and abilities
-Find legendary weapons by completing side-quests
-Play with your XBox or Playstation controller (note: wireless adapter not supported for the Playstation controller)
*Come chat with us on Discord! Don't be shy, tell us about your own project! Maybe your dream is not impossible.*
Too many great indie games fall through the cracks and are never seen. But you can help to change this!
Daydream is a solo passion project of 10+ years that has been described as a hidden gem! It's thousands and thousands of hours of passionate work and it's not over. New features and updates keep coming in!
For the love of classic JRPGs and for the love of indie developers, nominate Daydream during the Autumn Steam Awards and give it the visibility it deserves!
Your friendly neighbourhood developer,
Caroline
-Reduced hp of some enemies, especially early on
-Reduced early bosses difficulty
-Increased heroes accuracy
-Reduced run away chance of enemies
-Reorganized exp to give some to benchers and deceased
-Added automatic success after 3 unsuccessful tries during the second tutorial
-Show dangerous destinations in red in The Heraldy
-Prevent auto setting language to Chinese since it's not ready yet
-Auto detect controller
-Fixed one missing French line
-Yuttaquo targets the ghost more to make the fight a bit easier
-Restore mouse cursor when importing/exporting save files
-Fixed wrong weakness info for the fire enemy in the second boss fight
-Fixed regen error (major, was introduced in 2.0.4, apologies)
-Fixed Locksarath's name
-Fixed Sacred Tower's top floor teleport to lower floor
-Fixed collision with the ship's back wall
-Fixed healing from Frozen status
-Give EP for using Miracle
An error was introduced that prevented late game achievements from being registered. Apologies. All of your achievements will be registered automatically from your current save file.
-Fixed getting stuck behind Aldrek near Seeker's Temple
-Fixed ghost strange artifact in Dradeum Geos
For those who missed the first event, we're playing the new Daydream demo yet again while listening to your comments and answering your questions :)
We're playing the new Daydream demo while listening to your comments and answering your questions.
This is our first livestream, so bear with us if we're having technical difficulties :)
Minimum Setup
- OS: Ubuntu 12.04 LTS
- Processor: 2 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256 mb video memory. OpenGL 2
- Storage: 500 MB available space
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