





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
We are very close to release! After over 1.5 years on early access. We hope to have a launch date we can announce soon. We've been working on making sure everything runs as fast as possible - along with that solving the last bugs / balance issues. Changes - v1.01: - Large optimizations to drawing, and CPU use. Including to the Fluid system. - Excavation Mission Balancing: Changed the amount of health/item drops. Blacksuit enemies no longer are hurt by nuke explosions on the ship. - Slowed down chase speed of Juggernaut / Leviathan / Viper. Also limited their max spawn amount. They are still a large threat, but if you keep moving you can avoid them Fixes: - Enemy amount balancing - Fixed slowdown when exiting a ship - Fixed coop second player lights disappearing after teleporting - Fixed a lot of background holes in generated ships that were showing the outside space - Fixed cloaker shipclass not having flak system - Lowered 10 healthpack cost from 30 to 20 - Fixed leviathan / viper shooting player in space - Helper drones can now go through ship gates - Fixed Intruder not starting with saw - Fixed issue where enemy shield was active when graphic wasn't showing - Fixed shield effect being in wrong position on systems after system positions shuffled Let us know if you have any comments or issues in the forums! Thanks, - Lee & Jesse
[ 6081 ]
[ 1481 ]
[ 2067 ]