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Hey, here are the latest changes and improvements...lots of them :D Version Release 1.40 August =========================== 1) Bug Fix: Fixed incorrect second and first-stage speeds for the fast cruiser missile. 2) Visual Change: Frigate Missiles now have spline paths and rocket trails. 3) Visual Change: Rocket trails now lighter. 4) Visual Change: Added beam-convergence effect to the dreadnought fusion cannon and cruiser radiation beam. 5) Visual Change: Tips of beam lasers are now rounded off correctly. 6) Visual Change: On max detail, convergence points of converging beam lasers now create spatial distortion waves. 7) Bug fix: Rocket trails z positions fixed. 8) Bug fix: Debris Z positions fixed. 9) Visual Change: Debris now has shadows on high detail 10) Higher quality explosion effects now used for high-performance PCs on high graphical detail settings. 11) Bug Fix: Ships with empty design slots were calculating average armor (armor resistance) wrong in battles (but not on design screen). 12) Bug Fix: Debris from exploding ships expands in a more controlled way now. 13) Bug Fix: Debris no longer occasionally flicker, or has wrong color. 14) Bug Fix: Better and smoother turret-tracking. 15) Bug Fix: Fixed crash bug when comparing the shield penetration of some weapons. 16) Bug Fix: Fighters now correctly return for refueling even if a carrier module has no repair supplies. 17) Bug Fix: Fighters now take into account more than 10 docked ships when selecting a carrier module. 18) Bug Fix: The ! character and % are now usable where they previously were not :D. 19) Bug Fix: Tooltips from challenge list window now no longer leak through onto challenge details window. 20) New feature: Delete All messages button added to online screen. 21) Balance Change: Armor stacking penalty reduced by 5% in all cases. 22) Balance Change: Cruiser Heavy Shield Strength increased from 200 to 250. 23) Balance Change: Cruiser Medium Shield Strength increased from 150 to 200. 24) Balance Change: Cruiser Light Shield Strength increased from 50 to 150. 25) Balance Change: Cruiser Light Shield Weight reduced from 80 to 70. 26) Balance Change: Cruiser Shield Caster Recharge reduced from 6 to 5. 27) Balance Change: Frigate Heavy Shield Strength increased from 30 to 65. 28) Balance Change: Frigate Medium Shield Strength increased from 70 to 91. 29) Balance Change: Frigate Light Shield Strength increased from 50 to 70. 30) Balance Change: Frigate Light Shield Recharge increased from 4 to 6. 31) Balance Change: Frigate Light Shield Recharge increased from 4 to 6. 32) Balance Change: Frigate Plasmatic Shield Cost reduced from 110 to 80. 33) Balance Change: Frigate Fast Recharge Shield Power increased from 16 to 22.
Hey, here are the latest changes and improvements...lots of them :D Version Release 1.40 August =========================== 1) Bug Fix: Fixed incorrect second and first-stage speeds for the fast cruiser missile. 2) Visual Change: Frigate Missiles now have spline paths and rocket trails. 3) Visual Change: Rocket trails now lighter. 4) Visual Change: Added beam-convergence effect to the dreadnought fusion cannon and cruiser radiation beam. 5) Visual Change: Tips of beam lasers are now rounded off correctly. 6) Visual Change: On max detail, convergence points of converging beam lasers now create spatial distortion waves. 7) Bug fix: Rocket trails z positions fixed. 8) Bug fix: Debris Z positions fixed. 9) Visual Change: Debris now has shadows on high detail 10) Higher quality explosion effects now used for high-performance PCs on high graphical detail settings. 11) Bug Fix: Ships with empty design slots were calculating average armor (armor resistance) wrong in battles (but not on design screen). 12) Bug Fix: Debris from exploding ships expands in a more controlled way now. 13) Bug Fix: Debris no longer occasionally flicker, or has wrong color. 14) Bug Fix: Better and smoother turret-tracking. 15) Bug Fix: Fixed crash bug when comparing the shield penetration of some weapons. 16) Bug Fix: Fighters now correctly return for refueling even if a carrier module has no repair supplies. 17) Bug Fix: Fighters now take into account more than 10 docked ships when selecting a carrier module. 18) Bug Fix: The ! character and % are now usable where they previously were not :D. 19) Bug Fix: Tooltips from challenge list window now no longer leak through onto challenge details window. 20) New feature: Delete All messages button added to online screen. 21) Balance Change: Armor stacking penalty reduced by 5% in all cases. 22) Balance Change: Cruiser Heavy Shield Strength increased from 200 to 250. 23) Balance Change: Cruiser Medium Shield Strength increased from 150 to 200. 24) Balance Change: Cruiser Light Shield Strength increased from 50 to 150. 25) Balance Change: Cruiser Light Shield Weight reduced from 80 to 70. 26) Balance Change: Cruiser Shield Caster Recharge reduced from 6 to 5. 27) Balance Change: Frigate Heavy Shield Strength increased from 30 to 65. 28) Balance Change: Frigate Medium Shield Strength increased from 70 to 91. 29) Balance Change: Frigate Light Shield Strength increased from 50 to 70. 30) Balance Change: Frigate Light Shield Recharge increased from 4 to 6. 31) Balance Change: Frigate Light Shield Recharge increased from 4 to 6. 32) Balance Change: Frigate Plasmatic Shield Cost reduced from 110 to 80. 33) Balance Change: Frigate Fast Recharge Shield Power increased from 16 to 22.
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