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It has been over 2 years since the Frog Hop level editor was released, and we have been polishing it steadily over time. Today, we have another fairly major feature, and I think it's enough to justify version 2.5.0!
This update brings custom art as a feature to the level editor. Fans will be able to get more creative with the aesthetic of their levels, as you can now create your own backgrounds and tilesets.
To import a tileset with custom graphics, first move the image into your level folder. Then navigate to "File -> New -> New Tileset..." Select "Based on Tileset Image" and browse out to the image. Save the tileset underneath your level folder as well. (You may use subfolders to organize assets as you choose, but it's easiest to do this before from the get-go.)
Frog Hop also works with Image Layers now as well. These layers are best used for background/foreground images, as they allow adding a single image, and can be used to tile an image repeatedly across the map.
Here are a few tips to steer you on the right path for how to use custom graphics for Frog Hop in the Tiled editor:
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