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v1.02 - Fix character unlocking not working correctly (star block scale calculation) - Fix quitting and resuming not saving battle state. - Fix customization UI for items and starblock counts. - Fix block clearing items (row, column, cross, blockscalibur) from not refilling screen again. - Fix layering on cursor in NPC screen. - Fix item effects occasionally softlocking on screen. I apologize as I've been out of it as I've been at GDC this week, but trying to code as much as possible in between meetings and in transit. I apologize as I've been battling 14hr time difference jetlag, biz dev nonsense, rushing around to various meetings, and coding in between. Also, I feel sorry for apologizing all the time without following through. I know the feeling as I've been flying United with tons of delays and they've also been apologizing to me without following through *rimshot*, or maybe this is my punishment for not fixing bugs huh...anyway ENJOY! More to come soon, working on the quests as well but since there's so many of them I'm testing them thoroughly to make sure I didn't miss anything.
v1.02 - Fix character unlocking not working correctly (star block scale calculation) - Fix quitting and resuming not saving battle state. - Fix customization UI for items and starblock counts. - Fix block clearing items (row, column, cross, blockscalibur) from not refilling screen again. - Fix layering on cursor in NPC screen. - Fix item effects occasionally softlocking on screen. I apologize as I've been out of it as I've been at GDC this week, but trying to code as much as possible in between meetings and in transit. I apologize as I've been battling 14hr time difference jetlag, biz dev nonsense, rushing around to various meetings, and coding in between. Also, I feel sorry for apologizing all the time without following through. I know the feeling as I've been flying United with tons of delays and they've also been apologizing to me without following through *rimshot*, or maybe this is my punishment for not fixing bugs huh...anyway ENJOY! More to come soon, working on the quests as well but since there's so many of them I'm testing them thoroughly to make sure I didn't miss anything.
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