A modified version of the classic puzzle game, but with a twist. Randomly generated polyominoes of varying shapes and sizes fall from the top of the screen. It is YOUR job to put them together!



More Possibilities!

Hundreds of Different Pieces!

play How You Want to!

Version 1.0.8 Changelog
Added a Progression System in Numerical Mode Initially, only size 1 is unlocked To unlock the subsequent size, you must reach the level that is equal to the size you are playing Your Top Score will be saved independently for each size, as well as a separate Top Score for Multris Mode
Added the ability to customize Key Binds Enter the Control Edit Screen by following Options -> Controls Controls are saved in SAVES/controls.cfg
Added the ability to resize the window to any size The size and position of the window will be saved to SAVES/window.cfg The size and position of the window will be restored upon exiting and re-opening the game
Added the ability to play in full-screen mode Configurable under Options -> Fullscreen The size and position of the window will be restored upon entering and exiting full-screen mode
Added the ability to change the volume of the game Configurable under Options -> Volume
Added the ability to remove the FPS limit Configurable under Options -> Limit FPS Value is saved in Saves/options.cfg
Maximum Piece size has been lowered from 9 to 8 In Numerical Mode, the size of the play-field is proportional to the size that you selected to play
Fixed a crash when attempting to place a piece while the line-clearing animation was playing The number of completed lines will properly carry-over between levels Previously, if you needed to complete 1 more line to level-up, but instead completed 4 lines at once, those extra 3 lines would not contribute to your progress for reaching the next level after the level-up
A new method for keeping track of memory that is allocated for the current game state has been added. This makes it much easier to free all of the memory when the game state changes, for example when returning to the Main Menu after losing a game Sprites are now stored in generic PNG format Added a UI system to help make adding additional menu options easier
New Features
Gameplay Changes
Bug FIxes
Technical Changes
[ 2023-09-12 00:04:29 CET ] [Original Post]
Minimum Setup
- OS: Any version of Linux with GNU libc and kernel version 2.6 or newer
- Processor: One that existsMemory: 50 MB RAM
- Memory: 50 MB RAM
- Graphics: Honestly probably don't need any
- Storage: 3 MB available space
Recommended Setup
- OS: Any version of Linux with GNU libc and kernel version 2.6 or newer
- Processor: One that existsMemory: 50 MB RAM
- Graphics: Honestly probably don't need any
- Storage: 3 MB available space
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