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Bitburner
Fulcrum Games Developer
Fulcrum Games Publisher
1970-01-01 Release
Game News Posts: 44
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive (6546 reviews)
Public Linux Depots:
  • Bitburner linux [206.87 M]
2.6.2 Release (3 July 2024)

## v2.6.2 Release: 3 July 2024 ### CHANGES - Hotfix (also backported to 2.6.1): Fixed an issue with invalid format on steam cloud save (@catloversg) - Augmentations: Augmentations that affect starting money now add money instead of replacing it (@jjclark1982) - API: ns.spawn can be used with 0 delay for a synchronous effect (@d0sboots) - API: Added the ns.ramOverride function, which allows altering the ram usage of a script at runtime (@d0sboots) - Coding Contracts: Improved the performance of the All Valid Math Expressions contract checker (@yichizhng) - Coding Contracts: Simplified the Shortest Path contract checker (@gmcew) - Documentation: Various improvements (@mrsimo, @catloversg, @ficocelliguy, @gmcew, @otac0n) - Electron: Game can now load correctly when the path includes symbolic links (@catloversg) - Faction: Fixed some edge cases around Favor overflow (@catloversg) - Faction: All available invites are sent at once (@catloversg) - Faction UI: show which skills are relevant for each type of Faction work (@gmcew) - Font: Embedded the JetBrains Mono font as "JetBrainsMono" (@catloversg) - Go: Can now play manually as white against your own scripts (@ficocelliguy) - Go: Save a full game history to prevent repeat moves (@ficocelliguy) - Go: Support offline time / bonus cycles to allow less time between AI moved (@ficocelliguy) - Hacking: Clamp hack success chance to prevent issues with infinity (@Caldwell-74) - Hacknet: Fix an issue that caused inaccurate level base cost (@JamesWilcox-git) - Hacknet: UI improvements (@jjclark1982) - Hospital: Can now be hospitalized even when busy performing a work task (@catloversg) - Infiltration: Automating infiltration is now more difficult (@catloversg) - Infiltration: Wire game shows wire colors on wires (@muesli4brekkies) - Misc: Changed how negative changes in system time are handled (@catloversg) - Programs UI: Now displays time remaining (@TheAimMan) - Servers: Existing servers can now have more than 1 core (@TheAimMan) - Scripts: Relative imports can now be used (@Caldwell-74) - Script Editor: Improved detection of possible infinite loops (@G4mingJon4s) - Script Editor: Cursor location is remembered when switching tabs or game pages (@catloversg) - Script Editor: Improvements to vim mode (@G4mingJon4s) - Script Editor: Individual script tabs can be in separate editor modes (@G4mingJon4s) - Skills: Fix an inconsistency in experience needed to level a skill from 1 to 2 (@catloversg) - Terminal: Add more options to the rm command (@G4mingJon4s, @d0sboots) - Terminal: Added grep command (@muesli4brekkies) - Terminal: Improved autocompletion for mixed case strings (@yichizhng) - Codebase: Partial migration away from outdated mui/styles (@Caldwell-74) - Codebase: Cleanup / refactoring (@catloversg, @Caldwell-74, @Snarling, @ficocelliguy, @tomprince) ### SPOILER CHANGES - Bladeburner: Added a button to stop the current action (@Kelenius, @catloversg) - Bladeburner: Improved logging of information in the Bladeburner console (@Kelenius, @catloversg) - Bladeburner: Black Operations show in the expected order again (@catloversg) - Bitnode 5: Show bitnode multipliers while in BN5.1 (@catloversg) - Bitverse: Spawned scripts will no longer launch from the bitverse screen (@catloversg) - Corporation: Refactor markup multiplier (@catloversg) - Corporation: Allow mass discarding products by selling for 0 (@gmcew) - Corporation: Allow access to constants even when API access is not available (@ilkecan) - Gang: Show equipment even when it cannot be purchased yet (@catloversg) - Gang: Fix an issue with wanted gain rate (@catloversg) - Gang: Show effective gain rates when bonus time in effect (@G4mingJon4s) - Grafting: Fixed a spacing issue (@Sphyxis) - Grafting: Fixed an issue that could cause hacknet node production to be inaccurrate when combined with Grafting (@catloversg) - Grafting: Fixed an issue that could cause inaccurate HP after Grafting (@catloversg) - Grafting: Added ns.grafting.waitForOngoingGrafting (@catloversg) - Intelligence: Changed scaling for intelligence gain from manual hacking (@catloversg) - Sleeve: Sleeve travel can no longer be performed if the player has insufficient funds (@gmcew) - Sleeve: It's no longer possible to install an unavailable augmentation on a sleeve (@yichizhng) - Sleeve: No longer show a dialog message if a sleeve is working at a job while quitting that company (@Kelenius) - Sleeve: ns.sleeve.setToBladeburnerAction works again for setting sleeves to Bladeburner contract work (@Sphyxis) - Singularity: Add ns.singularity.getFactionWorkTypes (@catloversg) - Singularity: Fix an edge case issue with ns.singularity.getAugmentationFactions (@catloversg) ### OTHER - Nerf noodle bar


[ 2024-07-03 23:29:27 CET ] [ Original post ]

Inspired by games like Else Heart.break(), Hacknet, Uplink, and Deus Ex, Bitburner is a programming-based incremental RPG where you, the player, take the role of an unknown hacker in a dark, dystopian world. The game provides a variety of mechanics and systems that can be changed through coding and solved or automated in whatever way you find suitable.

While a very basic programming background is recommended, it is not required to play the game!

  • Write scripts in JavaScript to automate your gameplay
  • Hack through a network of servers to train your abilities and earn money
  • Solve real programming questions to hone your skills and earn rewards
  • Improve your character with 100+ Augmentations
  • Trade in the stock market and write automated trading scripts
  • Interact with various gameplay mechanics to increase your stats and earn money
  • Explore the world and discover different companies, locations, and factions
  • Mini-games
  • Unlock secret perma-upgrades
  • Continuing development!

MINIMAL SETUP
  • OS: Linux
  • Processor: 1.5 GHzMemory: 512 MB RAM
  • Memory: 512 MB RAM
  • Graphics: Intel Integrated Graphics
  • Storage: 500 MB available space

GAMEBILLET

[ 6081 ]

3.75$ (75%)
8.39$ (16%)
16.97$ (15%)
4.47$ (78%)
16.39$ (18%)
3.50$ (65%)
24.87$ (17%)
5.27$ (12%)
4.95$ (17%)
4.95$ (17%)
4.24$ (79%)
9.33$ (38%)
4.95$ (17%)
12.42$ (17%)
33.17$ (17%)
17.19$ (14%)
5.03$ (16%)
0.75$ (91%)
3.57$ (55%)
5.00$ (80%)
16.79$ (16%)
4.95$ (17%)
6.61$ (17%)
1.66$ (83%)
8.39$ (16%)
25.46$ (15%)
4.19$ (16%)
13.02$ (13%)
25.19$ (16%)
41.49$ (17%)
GAMERSGATE

[ 1481 ]

1.13$ (96%)
2.5$ (50%)
3.0$ (80%)
0.68$ (89%)
10.0$ (60%)
1.88$ (92%)
2.0$ (90%)
0.56$ (81%)
1.58$ (95%)
0.87$ (91%)
5.95$ (83%)
9.0$ (70%)
1.5$ (75%)
17.5$ (50%)
16.2$ (73%)
4.35$ (83%)
2.25$ (89%)
1.8$ (82%)
10.91$ (22%)
6.16$ (82%)
4.73$ (68%)
5.22$ (74%)
8.0$ (60%)
8.0$ (60%)
4.5$ (85%)
7.0$ (65%)
2.64$ (82%)
2.21$ (83%)
1.7$ (90%)
8.1$ (73%)
MacGamestore

[ 2067 ]

1.99$ (80%)
8.99$ (70%)
13.99$ (22%)
1.99$ (85%)
1.19$ (88%)
25.49$ (15%)
1.19$ (88%)
8.99$ (10%)
1.99$ (80%)
13.49$ (55%)
21.99$ (27%)
22.49$ (10%)
17.49$ (20%)
1.99$ (80%)
19.09$ (5%)
1.09$ (91%)
1.19$ (88%)
13.49$ (10%)
17.49$ (13%)
1.28$ (87%)
3.99$ (90%)
1.19$ (76%)
2.99$ (75%)
1.99$ (80%)
1.19$ (76%)
8.99$ (10%)
4.99$ (50%)
1.19$ (88%)
34.99$ (13%)
20.99$ (65%)

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