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v2.2.1 Hotfixes Hotfix / bugfix: * (@d0sboots) Implemented a new API wrapping solution that prevents the need for binding functions to ns when placing them in a new variable, but maintains and perhaps improves upon the performance gains from the previous v2.2.0 changes. * Fixed some issues with savegames failing to load, or causing the main engine loop to stall after load. * Fixed an issue where .script files were not receiving the correct args when ran * Fixed an issue with sleeve HP calculation * Possible fix for MathJax "Typesetting Failed" errors * There was an issue with Corporations decaying their employees to 0 stats, even though the minimum was supposed to be 5. Moved the variable storing the min decay value to corporation constants, and raised it to 10. * Regenerated documentation at https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.ns.md due to corporation changes related to min decay stats. * Faction XP was unintentionally providing 20x the experience gain as it did prior to v2.0. This caused faction work to exceed gym/university as the optimal way to gain experience. Values have been reduced to only about 2x what they were prior to v2.0, and they are no longer better than gym/university. * Fixed an issue where the overview skill bars could be displayed inaccurately based on player multipliers.
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