





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
It's Early Access Release day for DINO MERCS! While it's an exciting day, I'm not celebrating quite yet - still have a lot of work to do. I'm currently cleaning up bugs and rough patches. Also, I'll be starting on a patch to address some game balance issues. Here's what I've fixed so far today: v1.0.0 - Lower requirements for unlocking the other two characters - Fix issue where transitioning between scenes with either music or SFX muted caused unmute button to not be interactable - Overhaul tooltips ... again. Too many issues with previous implementation - Fix issues with UI/SFX audio not being on the right mixer channel in some cases, causing SFX to trigger even when SFX was muted - Reduce damage reduction from Smoked/Overheated/Suppressed (50/75% -> 25/50%) - Fix Battery shield blocking the first status in status grid v1.0.1 - Fix rewards store (missing new tooltips and had some issues with non-card challenges breaking the page) v1.0.2 - Fix title track not persisting to achievements/unlocks/intro/character-selection screens - Fix enemy statuses not having working info text tooltips
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