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Hello, everyone.
About a month ago we published the first announcement of a new project. And this news was generally received positively. Yes, there were those who said that we are going to fail, because it is a game with a female protagonist. Thats a bit of a strange statement, since I have seen how much money games with female protagonist earn, and they earn a lot. However, the fact is that we do not really understand the principles of this genre so well, and that's exactly where we need some advice. But I'll talk about that a little bit later.
For now, I'll tell you about how the development is going.
While the programmer was writing the main part of the game engine, I was working on the interface. Now we are creating buttons, icons, menus, etc. All this is necessary for the realization of various side activities in the game. Also, a lot of time this month was devoted to the story part. The first released version will contain three large story days and part of the city, with additional activities and mini events. There will be a lot of content for a first version, in size it will probably be like DLC. As for the release on Steam, that will happen after 1-2 updates. I would like for Steam version to have more content than just a couple of hours, more like 4-5 hours at least. In any case, we will no longer work with episodes, but early access is inevitable.
And now for the questions about the game. When I decided that the new game would be about a woman, I decided to play projects with a similar setting.
Question 1:
It's very common that alternative romantic relationship options, in the form of men, are so... well, how shall I put it. unpleasant. I'm not even talking about appearance, I myself do not understand nearly anything about male beauty, but these alternative romantic options are in character and behavior, extremely repulsive people. Is this necessary for a game of this kind?
Question 2:
Content with people who are older. So far, we haven't added anything like that and if we do, it will be only if we are directly interested in them. There is one model, a large man... is it mandatory to use it? I do not wish to offend anyone if anything, all people are worthy of love, it's just that the genre of games and the genre of cinema always embellishes everything a little. If it hadnt, Fiona's girls would look different too (and not just them).
Why Im asking, 99% of the projects I've seen are really made like a copycat. And is there any point in trying to do something your own way... it's a rhetorical question. Developers are not fools. They do what makes money. Well, of course, within the limits of their own morality, which is different for everyone.
At the moment, the heroine's husband is quite a handsome man, he has a normal penis, and he generally satisfies the heroine. They have a normal relationship, though not without friction. The other men are also not without their charm. So far, we're going down this path, but maybe that's a mistake and it wont resonate with the target audience. I'm not sure I want to do what I've seen in other projects, but I really want the money. I guess we're getting old. Once upon a time it wasn't so important.
Overall, Im looking forward to the comments, especially from fans of this genre. What is important to you in games of this kind and whether you really need to have the things described in question 1-2.
That's all for now. Thanks for your interest in the project.
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