





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
- fixed a few crashes and problems associated with disconnected battlegrounds and end turn processing - Prevent defeated spectators receiving quests or losing view - Fixed duplicate unit bug - Dedicated server fix - Fixed 2 systems of drag vs grab pan systems into one - Fixed end game crash by requiring campaign to exist - Added logging for missing campaign at end game. - Fixed general remaining on battlefield when unit killed - Fixed so allies victory don't cause double ownership change - Modified location of event card buttons. - Added restrictions to prevent escape menu during event cards and helpers - Fixed AI selling behaviour - Modified aggressive AI to never want to clear fields. - prevent startup crash - Added AI to increase farmers for livestock. - Fixed new smoke being misplaced on flipped tiles - Fixed conquered from player X not having a name - Fixed line across the top of event cards from event cards not being floored - Added heritage range change to only affect the special unit - Prevent AIs making peace with player when they are all on a team - Prevent a crash in menu_update, and keep fog around outside when watching after end of game - Fixed army wage heritage effects not applying - Fixed German wolve's language having some English - Fixed editor's relink map to Steam Workshop crash. - Added digits + letters only settings to input boxes as the worshop map id for the editor only needs digits. - Fixed editor crashing when pressing escape when steam menu is open - Fixed crash related to editor menu buttons. - Fixed editor allowing options menu during Steam menu - Prevent victory condition crash - Prevent showing retaliation prediction for ranged attack - Fixed crash caused by battle retreat - Show cheaper polish wooden walls when hovering wooden wall button - Fixed crash server on invalid client reconnect password - Fixed merge army crash
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