Aground Zero is a 3D spinoff of Aground - taking place during the same timeline of the main game. As one of the few survivors deep underground on Earth, you will have to mine, craft and build a bunker with only your protosuit and a cheerful AI as a companion.
Did other humans survive the bombardment? Perhaps together you can make someplace livable, and even try to return to the surface - but who knows what you'll find when you get there!
Did other humans survive the bombardment? Perhaps together you can make someplace livable, and even try to return to the surface - but who knows what you'll find when you get there!
What can you do in Aground Zero?
- Mine ores, gems, and other resources
- Build structures
- Rescue survivors
- Fight enemies and bosses
- Explore the ruins of Earth
- Upgrade your tools and Protosuit
- Craft items and automate factories
- Balance power generation and usage
- Meet some familiar faces in 3D
- Reach the surface, and beyond?
Minor Update 0.3.18
This week's update is not a big one, but I've been working on spellbooks that will unlock on Mars, and have plans for allowing you to descend to the colony world in a future update as well!
The full changelog is as follows:
- Added bombardment shield (talk to anomaly to unlock) - you can finally stop meteors from falling!
- Added a new hairstyle, and improved the ponytail and bowl hairstyles
- Added incinerator structure that permanently destroys items (unlock in blueprint printer)
- Allowed renaming vehicles
- Fixed requesting items through teleportals with multiple belts leading to the same teleportal
- For modders, added dropLoot function to enemies, and allowed stackable="number" for custom-sized item stacks
- Help I'm stuck will now return you to the start even if you somehow end up in an undefined location.
[ 2024-10-01 14:57:45 CET ] [Original Post]
Minimum Setup
- OS: Any 64-bit
- Processor: 2.0 Ghz Dual CoreMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: OpenGL 3.0+
- Storage: 1 GB available space
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