Aground Zero is a 3D spinoff of Aground - taking place during the same timeline of the main game. As one of the few survivors deep underground on Earth, you will have to mine, craft and build a bunker with only your protosuit and a cheerful AI as a companion.
Did other humans survive the bombardment? Perhaps together you can make someplace livable, and even try to return to the surface - but who knows what you'll find when you get there!
Did other humans survive the bombardment? Perhaps together you can make someplace livable, and even try to return to the surface - but who knows what you'll find when you get there!
What can you do in Aground Zero?
- Mine ores, gems, and other resources
- Build structures
- Rescue survivors
- Fight enemies and bosses
- Explore the ruins of Earth
- Upgrade your tools and Protosuit
- Craft items and automate factories
- Balance power generation and usage
- Meet some familiar faces in 3D
- Reach the surface, and beyond?
Update 0.2.17 - Spaceships the Moon and More!
I hope you enjoy the update - I know some of you have been waiting for the spaceship and moon to be released since I shared the sneak peeks! Unfortunately, it has been somewhat difficult for me to do weekly updates (I often don't have enough to share after only a week and it's been tough to keep the content coming), so I'm going to slow down a bit for the next few months. However, don't worry, progress is still being made!
A new weekly update, and this one's a big one! You might've seen the in-progress videos of the moon and beetle explorer, but those are now both in game, along with new quests to obtain them!
Changelog:
- Added Beetle Explorer (spaceship)
- Added the Moon
- Added the Timeskip (questline) - you might want to check in with the professor afterwards
- Added the ability for Com Stations to manage workers and structures.
- Added a com device that lets you access com stations in orbit (from anywhere) - check the vending machine.
- Added a repair button the to vehicle inventory window (hit X while riding a vehicle)
- Generators wont accept more than 1 exotic matter in exotic matter mode.
- Improved transparent object rendering
- Minor improvements and bugfixes
I hope you enjoy the update - I know some of you have been waiting for the spaceship and moon to be released since I shared the sneak peeks! Unfortunately, it has been somewhat difficult for me to do weekly updates (I often don't have enough to share after only a week and it's been tough to keep the content coming), so I'm going to slow down a bit for the next few months. However, don't worry, progress is still being made!
[ 2024-04-09 20:38:35 CET ] [Original Post]
Minimum Setup
- OS: Any 64-bit
- Processor: 2.0 Ghz Dual CoreMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: OpenGL 3.0+
- Storage: 1 GB available space
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