





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
A quick hotfix for several issues that came up with the latest update: Zones and stored cameras were not loaded correctly from old saved states Imported collision models were mirrored on the X axis. This change could break your collisions if you have used collision models that are not symmetric across the X axis! "Save as new" in template editor would store the new template in a "Templates" subfolder if used in the main directory. It also used an invalid Guid for the new template. Items from (non-lazy) "Infinite Queue" containers could not be removed properly Global script could not be changed on Mac/Linux A crash could occur when adding or removing items from containers using scripting A crash could occur when joining a game that uses hide cursor zones Tooltips for delete card and delete all cards buttons were flipped Linux version could crash on startup Remember player number and direct connect settings on starting new game
[ 6081 ]
[ 1481 ]
[ 2067 ]