





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
A new minor update has been released for Vibrant Venture with a bunch of bug fixes and a new background in 1-2! Don't forget to restart Steam if the game does not automatically prompt you to update. See the changelog below for details. - Updated the backgrounds in 1-2 - Updated the "Treetops" theme in the Level Builder - Fixed operating systems using Spanish causing the game to show "No translation found" text on all UI text - Fixed a bug where the player character sprite would be vertically offset from its actual position - Fixed the rocket flame rendering as solid black when returning to World 2 from World 3 - Fixed Azura's Dash sticking to sloped ceilings - Fixed being able to see out of bounds in section 4 in 3-C using the Magnet Shooter at the end - Fixed light sources in 1-3, 2-3 and 3-3 rendering in front of the secret wall tilemap - Fixed swapping to another character during the crawl exiting animation causing the player character sprite to be scaled incorrectly Level Builder fixes: - Updated the Brachin Goo texture in the Level Builder - Fixed dying while Vine Stabbing sometimes allowing you to Vine Stab in the air when reentering playtesting - Fixed being able to Air Kick on the ground using springs - Fixed being able to clip through ground tiles by Vine Stabbing on top of a Bramble Bopper that moves vertically through ground tiles - Fixed the player character sprites sometimes staying red upon exiting playtesting - Fixed three waypoints placed immediately after one another causing the Bramble Bopper to stop functioning properly
[ 6081 ]
[ 1481 ]
[ 2067 ]