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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Paint Warfare 

 

Developer

 Mini Official 

 

Publisher

 Mini Official 

 

Tags

 Indie 

Casual 

 

MMO 

 

Multiplayer 

 

 Early Access 

Release

 2019-12-02 

 

Steam

 € £ $ / % 

 

News

 96 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 n/a 

 

Steam Rating

 Need more reviews to generate a review score 

Steam store

 https://store.steampowered.com/app/1190150 

 
Public Linux depots

 Linux Content [117.39 M] 




LINUX STREAMERS (0)




Paint Warfare GUNS & GAMEPLAY UPDATE (1.12)

Hello again!

This update I wanted to focus on adding some new unique weapons & polishing up the gameplay. There are a number of fixes and changes in this update so it's worth reading through :)


New Weapons

[h3]TELEPORTER[/h3]


Introducing the teleporter!

Fire a cosmic orb with left-click, and right-click at any time to teleport to it. This gun should open up some awesome new gameplay opportunities, especially in terms of movement and strategy.

Unlocks at rank 11.

[h3]BURST[/h3]


Sturdy and reliable; knock out enemies with Paint Warfare's first burst weapon!

Pre-unlocked for everyone.

[h3]RAILGUN CHANGES[/h3]


  • Increased the fire rate of the railgun to be faster than the sniper
  • Increased the knockback of the railgun (this can be a good thing)
  • Added a slight charge delay before firing the railgun to make it more challenging to use


Overall, if you have it unlocked, I've differentiated the rail gun more from the sniper, and it'll now give you an advantage over the sniper provided you are able to master it.


Butter Smooth Connection
I've done a lot of optimisation to the net code, so the game uses ~60% less bandwidth now.

[h3]What this means is[/h3]

  • Lower ping
  • Less lag, disconnects and stuttering



QoL and Polish

  • Gun type is now displayed in the killfeed
  • DOUBLE YOUR FPS: On macs or high-resolution monitors with this new resolution option
  • Added some more names to the credits


Bug fixes

  • Fixed an exploit where you could switch to your secondary in spoon only
  • Improved the syncing of gunshot sounds (like the minigun)
  • Removed floor is lava from all FFA maps; it will now only be available in team deathmatch
  • New SFX for lava
  • Above lava respawn points during the floor is lava game mode
  • Fixed team spawns in Factory
  • Fixed player counters in the menu


[ 2023-02-26 12:12:11 CET ] [ Original post ]