A unique experiment in an abstract world with fully hand-drawn graphics. Jump, shoot, collect. Sounds banal?
- As long as you step on something, you won't fall. Don't fall.
- The more momentum you have, the higher and longer you jump.
- Increase your momentum by jumping consecutively or moving diagonally. Or maybe doing both... why not?
- Point of those stars which you have to collect is to force you maneuver in specific ways. You get no score, only pain.
- Enemy bullets don't kill you directly. They just explode and make you fly. If you're lucky enough, you won't fall.
- Enjoy the hand-drawn world. And don't fall. If you do, press R to restart immediately.
Minimum Setup
- OS: Ubuntu 16.04+. SteamOS+
- Processor: CPU with SSE2 instruction set supportMemory: 1 MB RAM
- Memory: 1 MB RAM
- Graphics: Shader Model 4.0 GPU supportSound Card: OpenGL Compatible
Recommended Setup
- OS: Ubuntu 16.04+. SteamOS+
- Processor: 2.0 GHz Dual Core Processor or higherMemory: 2 MB RAM
- Graphics: GTX 960 and aboveSound Card: OpenGL Compatible
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