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Name

 Robo Instructus 

 

Developer

 Big AB Games 

 

Publisher

 Big AB Games 

 

Tags

 

Simulation 

 

Singleplayer 

Release

 2019-07-16 

 

Steam

 € £ $ / % 

 

News

 66 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 n/a 

 

Steam Rating

 Positive 

Steam store

 https://store.steampowered.com/app/1032170 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Robo Instructus Linux [138.18 M] 




LINUX STREAMERS (0)




Beta 1.3 Update

This week's update brings many quality of life improvements to the game based on the feedback I've received. More info on these changes will be published a little later today in the devblog.

New features


  • Levels now have names. These will appear above the levels and in the score screens.
  • Profiles can now be deleted in the title screen. Click the bin and confirm by clicking the red tick. Take care as this cannot be undone.
  • New editor keyboard shortcuts see the README.txt file in the game directory for a list of all hotkeys.

    • `ctrl insert`, `shift insert`, `shift delete`: copy, paste, cut.
    • `ctrl /` comment/uncomment the current line or selection.
    • `ctrl d` can now duplicate all selected lines.
    • `ctrl t` toggles code pause, instead of just starting the code paused.

  • Mute sound hotkey `ctrl m`.
  • Add level stage navigation hotkeys `alt `, `alt `.
  • Include a power switch in Melting Pot.
  • New company message (B) after completing all aboveground levels.
  • Move the first direction data-store level underground.
  • Move robo_location() discovery to after Gatehouse.
  • Add video menu option `Snowfall` with options On, Background Only, Off.
  • Windows: Add NvOptimusEnablement & AmdPowerXpressRequestHighPerformance link exports to prefer dedicated GPU usage on laptops. This should address performance issues on bad+good GPU laptops.


Other changes

  • Improve button click responsiveness when cursor is moving.
  • Improve initial robo_use() message.
  • Improve power switch explanation message clarity.
  • Add extra clarification around code re-running at each stage in Keep Going!.
  • Reduce Hello Robo tutorial to add only 3 lines.
  • Tweak company message A.
  • Avoid "read about comparison" overlay covering text if possible.
  • Rework level statistic totals placement.
  • Rename "nodes" to "phrases" to make more immediate sense.
  • Show speed tutorial in Keep Going! even if the 1st run solves the whole level.
  • Improve video menu presentation, align options consistently and use dim colour when disabling options.
  • Add GPU vendor/renderer info to F10 debug.
  • Reword unsatisfied level requirement message.
  • Save panic traces to an error.log file.
  • Tweak sequence overwriting code example for clarity.


Issues & Feedback
New issues to investigate:

  • Improve new game first level button visibility #139
  • Highlight current cursor indent marker line #140
  • Show editor hotkeys in game somehow #141
  • Add vsync setting #143
  • Allow zooming UI-scale bigger #144
  • Add next/previous level button for quick navigation? #147
  • Fix code-speed unpause speed selection when selecting speed #150
  • Compare scores with steam friends #151
  • Manage multiple solutions, auto save best scoring solutions #153
  • Level selection: show level preview on hover #154
  • Avoid texture pop-in #156
  • Code input/code reference drag/click scrollbar scrolling #157
  • Add optional performance targets/rewards #160
  • Steam achievements #161
  • Improve data store message explanation #162
  • Offer to import previous solutions in some early levels #164
  • Improve 'Function not available' messaging #165
  • Improve title screen #166


[ 2019-03-15 13:54:31 CET ] [ Original post ]