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WHAT IS PARSECTOR?
Parsector is a 3D space flight game in which you play the role of a starship pilot at the outer rim of the galaxy. Begin the game in your own fighter ship, accept missions, mine space metal, and build your way up to a capital flagship.
Along the journey of becoming a fleet admiral of privateers, you'll obliterate asteroids for precious resources, dodge an endless stream of Imperial blockade drones dropping out of warp, hijack an enemy cruiser, and maybe even put a few holes in a capital starship with your own personal railgun.
Make daring runs on Imperial mining facilities, visit the local Star Sherriff to accept Bounties and Escort duties, and dock your ship at one of the Outer Rim's many Pit Stops to refuel and exchange goods.
There's treasure and trouble behind every rock in these fields, so you're free to go where you want and do what you please; nobody will come and stop you. Just don't meddle in the Starshadow Guild's business. If you have to ask why, you can't afford to pay the price.
You begin the game with a basic space fighter equipped with a default loadout of laser blasters, seeker missiles and a small warp drive. The first mission will have you taking off from a carrier and thrust directly into battle against a swarm of enemy drones dropping out of warp.
Protect your carrier from the swarm to stabilize your position, go loot the scraps of your enemies, and craft upgrades to your ship before starting the second mission, a simple "Point A to Point B" escort quest to ensure a space-cruise full of retired rock-jockeys gets to its destination safely. What could go wrong aside from _everything_?
As you progress through the missions, you'll continue upgrading your starting fighter and begin to access additional types of spacecraft starting as small as the WASP-A Hoverbike [ a tiny, chic, easy-to-dock passenger vehicle for darting around town ] ranging up to actually piloting the carrier you launched from in Mission 1.
While you're working thru the missions and obliterating your enemies, your ships will help pull useful scraps towards your location with a tiny tractor beam. Loot can be easily identified by the glowing capsules that float towards your ship like tiny chunks of space gold, and your ship will capture and stow them in the cargo hold automatically.
The items gathered this way can be used and combined to create the core resources needed to operate, improve, and repair your spacecraft. Loot can also come from debris fields like asteroid belts, which represent raw forms of material that can be refined or traded away. Asteroid-based loot breaks down into 4 categories; Volatiles, Metals, Amides, and eXotics, and within each type of asteroid are a mix of various rarities of elements and compounds. Combined with whatever junk you can get from the scraps of your enemies, your cargo hold will soon be full of dangerous space rocks!
As you work your way through the missions, various mercantile vessels and stations will cross your path. The most common merchant you'll encounter is a Pit Stop, a basic cosmic petrol depot where you can trade whatever extra junk is in your cargo hold in exchange for fuel. Some Pit Stops will specialize in subtypes such as Warp Fuel, and will give you better exchange rates when you're fueling up on Warp.
Other NPC vessels and stations will serve as quest-providers, giving quests aligned with their theme. For example, a Casino Cruise merchant might offer you an escort quest to pick up passengers in a dangerous sector w/o being pillaged, or the local Sheriff's Squadship rolls through and offers you a bounty quest.
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