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Almost Pink features basic mechanics: double jump, dash and stone. However, each time you try to pass a level, only one different skill is possible. In other words, if you die or restart the level, you'll have a 33% chance of picking up any of the three skills at random, which may or may not make it easier to complete.
The game also has a system of Percentage Cards, where you can increase the probability of playing with a desired skill. The player can choose between 50%, 75% and 100% cards and then select which skill they want to use the card for.
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