Ad Astra Infinita: The New Evolution is a punkish, sanboxy JRPG focused on mechanical exploration and light environmental storytelling.
Included:
- 10-20 hours of gameplay across seven or eight regions in the game world 
- 20+ boss battles, some of which are challenging and/or have been tested, but all of which drop cool stuff 
- 150+ Mutagenes to equip to your party, split across eight different categories such as Human Weapons, Mutant Weapons, Mentalities and Structures 
- 150+ skills to use in battle, including physical attacks, Psionics, and Transcends 
- A fair amount of silly dialogue and environmental interactions, such as increasing or decreasing the number of corpses in a facility, going bowling, and quiz questions 
- 50+ pieces of original music, including some that could be called headbangable slabs of riffage 
Not included:
- Original art 
- Cutscenes 
- Meticulously balanced gameplay 
- Base building 
- Much serious dialogue 
- Dating/Waifus 
Minimum Setup
- OS: Unknown
- Processor: Unknown
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