The Viridi Republic fell quickly and unexpectedly with the mysterious death of the First Man. The great houses spiraled into an orgy of violence, Salvio "the Scorcher" Tevani burning all the crops and dwellings he passed during his exodus from the city of Jadenbury. House Mesali managed to subdue the other noble families and entered into a trembling alliance behind the capital’s walls.
Other warlords have emerged from the smoldering ruins of the republic, and others still wait like vultures on the borderlands: the Bearded Bandits of the Lorntops, the all-female Third Moon Pirates that smuggle the addictive drug known as moonlight across the Southern Sea, the porcine krugen tribes of the Dead Steppes, the quick reptilian troglodytes of the arid eastern badlands, and the expansive slave-trading Izar Empire that spans two continents.
The town of Lockdell is perched atop the cliffs of southwestern Orinia, patiently overlooking the waves. It is here that Salvio the Scorcher is raising a militia to retake Jadenbury from Andresi Mesali. You just so happen to be one of Salvio’s selfless "volunteers".
Game Features:
-Upgrade 5 skills and unlock dozens of combat, social, crafting, and magic abilities.
-Control up to 5 main characters, each with unique personalities, beliefs, skills, and loyalties.
-Summon an additional 20 henchmen for a total of 25 units under your control on the battlefield.
-Each chapter is a small open world with towns, dungeons, side-quests, and multiple endings.
-Total freedom of action: steal from stores, murder friendly characters, double-cross your faction, or not.
-Your party, inventory, and reputations are saved and carried over to the next chapter, leading to unique scenarios and challenges.
-Utilize a fully-functional world editor, so you can modify the story or design your own complete stories (and sell them on itch.io).
LCSoft Website: http://laughingcoyote.net/
Another minor patch that fixes some bugs and improves the track for the Jadenbury Foreign District (thanks to Sonic Kitchen).
I've been busy designing a ton of new monsters for Chapters 5 and 6. I'll have videos with the next patch in a couple days.
Complete list of changes:
-Improved music track for Jadenbury Foreign District (Painted Sword by Sonic Kitchen).
-Improved achievement icons: Warlord Butcher and Horror on Fortune Isle.
-Fixed major bug from when status effects were rearranged recently.
-Made spotting checks more efficient for performance purposes.
-Mobile movement animation is now last priority before idle.
-Fixed sprite when mobiles are submerged beneath water.
-Fixed using "objCooldown" command in attack scripts.
-Snallygasters now regenerate like Trogs.
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