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Minor update. Added a new swimming transition to Berindal's Basement (entire party must know Swimming). Fixed bug with concealed enemies standing that showed their positions briefly on map load. Added lots of new resources for Chapter 4. Gonna upload a new demo to the Patreon tonight. Patreon: https://www.patreon.com/c/lcsoftware Complete list of changes: -Player can no longer target concealed enemies (unless they have been spotted). -Fixed bug where mobs wouldn't stay concealed if standing in slow tiles while loading map (sand, etc.). -Added a swimming transition to Berindal Basement that leads outside to Berindal Refuge. -New alternative tent colors for different factions in Ch.4. -New alternative object sprites for Ch.4: blockB, tilesBOld. -New map tiles for Ch.4: battlementsC. -Lots of progress on Ch.4.
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